collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Choked Estuary card art
Live Play Data

Choked Estuary

Land · Marvel Super Heroes Commander (MSC)
22%
Live Inclusion
Times Brought
1317
Decks Running
730
Median Cast Turn
3.0
Drawn → Played
74%
Format

22% of tracked Commander decks include Choked Estuary. When drawn, 74% of copies reach the battlefield, with a median first cast landing on turn 3.0.

Choked Estuary is in 22% of tracked Commander decks on Playgroup Live, appearing in 730 of the 3335 distinct decks that have played a tracked game. That number reflects a narrower audience than most format staples: Choked Estuary only fits in blue-black and three-color combinations that include both colors, so its inclusion ceiling is structurally limited.

The play data tells a clean story for a dual land. 74% of drawn copies were cast before the game ended, and the median first cast lands on turn 3.0. Battlefield stickiness is 92%, which is exactly what you expect from a land: once it enters, almost nothing removes it. The data is well-spread across 603 unique players, with no single contributor accounting for more than 2% of tracked instances, so the signal is not driven by a handful of repeat players.

Choked Estuary sits comfortably in the "dual land that usually enters untapped" tier for blue-black Commander decks. Its condition asks you to reveal an Island or Swamp already in hand, which is almost always met in the early game when both those basic types tend to cluster in opening hands. It slots naturally into Dimir, Grixis, and Esper shells as reliable fixing below the price floor of original dual lands.

At a glance
  • 22% of tracked Commander decks include Choked Estuary
  • 74% of drawn copies reached the battlefield before the game ended
  • T3.0 median first-cast turn across all tracked games
  • 92% battlefield stickiness once played, typical for a land
  • 603 unique players have brought this card to a tracked game
  • 27% draw rate, consistent with singleton in a 100-card deck

First-cast turn

n=262
29%
T1
11%
T2
13%
T3
12%
T4
8%
T5
20%
T6-9
8%
T10+
Median 3.0 P25 1 · P75 6 · max 18
Cast same turn as drawn 65%

The "good card" funnel

1319 brought · 603 players
Brought to game
1319
Ever drawn
352
Reached battlefield
262
Still on board at game end
240
74%

Of 1319 Choked Estuaries brought to tracked games, 352 were drawn, 262 of those were cast, and the vast majority remained on the battlefield through the end of the game.

≥ -6.7pp

Players who cast this card win 18% of the time (n=230) , vs 19% when it never left the library (n=776).

When players drew this card but left it in hand, they won 29% (n=75) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -1.4pp; 95% confidence interval -6.7pp to +3.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

396 instances
2.8%
Library
60.6%
Battlefield
17.4%
Graveyard
6.3%
Exile

Most of the library bucket here is structural: Choked Estuary copies that were never drawn in 1235 tracked games, a normal outcome for any singleton land in a 100-card deck. The 92% stickiness among cast copies is the more meaningful number.

Commanders that played this card

in tracked games

The commander list spans at least three distinct color identities sharing blue and black, which confirms that Choked Estuary functions as format-wide Dimir fixing rather than a card tied to any single strategy or deck shell.

Frequently Asked

How often is Choked Estuary drawn in a Commander game?
Across 1235 tracked games where Choked Estuary was in the deck, it was drawn 27% of the time. That is a normal draw rate for any singleton in a 100-card deck. Of the 352 copies that reached a player's hand, 74% were played before the game concluded.
What turn does Choked Estuary usually get played?
Median first-cast turn is 3.0. The distribution skews early: the single most common turn is turn 1, reflecting opening-hand keeps where Choked Estuary is the first land played. The interquartile range runs from turn 1 to turn 6, meaning a significant share of copies come down quite late, likely drawn off the top mid-game.
Does playing Choked Estuary actually help you win?
The cast-vs-library win-rate delta is small and within the margin of error at current sample sizes. It is best read as directional rather than conclusive. What the data does confirm is that Choked Estuary resolves and sticks at a 92% rate, which is consistent with its role as a land: it is unlikely to be the variable that swings a game on its own, but reliable fixing that rarely costs you anything.
Is Choked Estuary legal in Commander?
Yes. Choked Estuary is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Duel Commander, and several other formats. It is not legal in Standard, Pauper, Pauper Commander, or Premodern. There are no bans or restrictions on this card in any format where it is currently legal.
Which commanders play Choked Estuary most?
In the multiplayer Commander data, Y'shtola, Night's Blessed and Doctor Doom, King of Latveria lead by raw deck count. The top commanders list spans Dimir, Grixis, and Esper color identities, which tracks perfectly with Choked Estuary's blue-black color identity. The spread across multiple commander archetypes suggests this is generic Dimir fixing rather than a card that warps around a single strategy.
How reliable is the Playgroup Live data for Choked Estuary?
The data here covers 1235 tracked multiplayer games and 1319 deck participations, with 603 unique players contributing. No single player accounts for more than 2% of tracked instances, which means the dataset is well-distributed and not skewed by a single prolific contributor. Sample sizes for win-rate buckets are in the hundreds, so the play-pattern metrics (draw rate, draw-to-play, cast turn) are solid directional signals. Win-rate lift, as always with smaller live datasets, should be treated with appropriate skepticism.