Development Roadmap
Our roadmap provides an outline of Playgroup.gg's planned features, including both those scheduled for the upcoming release and those planned for further releases.
  1. Support for other Commander formats

    Pauper commander and two-headed giant.

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  2. Create new leaderboards based on tags

    It would be nice to create new leaderboards based on tags that you can add to games. This could be used to for example: * Create a 1v1 leaderboard * Create a leaderboard based on certain date...

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  3. Automate upkeep actions

    Some cards (think Mana Vault/Crypt and the likes) have trigger that happen during upkeep. It would be cool to automate these things so that when it's your turn the app will ask whether you want to ...

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  4. Multidevice support

    Instead of using one device to keep track of everything we could have all players use their own phone. The game state will be automatically synchronized between devices and everyone has their own d...

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  5. Add "Chess clock" timer option

    It would be cool to have a different mode where each player gets a certain amount of time to play their turns and every time it's their turn, or take priority they spend their time.

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  6. Achievements

    It would be really fun to have a full fledged achievement system like Steam. There could be both hidden and shown achievements. Tons of fun ideas for achievement are already given here: https://dis...

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  7. Quest-mode games

    Create a custom format where people get to select quests (unknown to the other users) before the game starts (based on their available colors or archtypes). Completing a quest gives you points and ...

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  8. More ways to represent data

    There are tons of interesting metrics and graphs still to be created based on all the data we collect, figure out more ways to show these in interesting ways.

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  9. Export Playgroup data

    It would be nice to export various playgroup data in other formats (csv, json?) so they could be processed by other apps.

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  10. Offline mode

    Make it possible to start a game with commanders and players available that were last seen when the app was online. Then store all events locally until the internet can be reached again and which p...

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