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Demolition Field card art
Live Play Data

Demolition Field

Land · Foundations (FDN)
3%
Live Inclusion
Times Brought
3239
Decks Running
1514
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=567
8%
T1
11%
T2
14%
T3
14%
T4
13%
T5
31%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 18
Cast same turn as drawn 44%

The "good card" funnel

3241 brought · 1116 players
Brought to game
3241
Ever drawn
794
Reached battlefield
567
Still on board at game end
423

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.7pp

Players who cast this card win 32% of the time (n=506) , vs 25% when it never left the library (n=2042).

When players drew this card but left it in hand, they won 34% (n=202).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.9pp; 95% confidence interval +2.7pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

918 instances
3.2%
Library
46.1%
Battlefield
30.6%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Demolition Field card

Demolition Field

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Foundations (FDN) · Uncommon · Illustrated by Kamila Szutenberg

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.