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Part of Final Fantasy
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Live Play Data
Demolition Field
Land
·
Foundations (FDN)
3%
Live Inclusion
Times Brought
3239
Decks Running
1514
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=567
8%
T1
11%
T2
14%
T3
14%
T4
13%
T5
31%
T6-9
10%
T10+
Median
5
P25
3
· P75
7
· max
18
Cast same turn as drawn
44%
The "good card" funnel
3241 brought · 1116 playersBrought to game
3241
Ever drawn
794
Reached battlefield
567
Still on board at game end
423
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.7pp
Players who cast this card win 32% of the time (n=506) , vs 25% when it never left the library (n=2042).
When players drew this card but left it in hand, they won 34% (n=202).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +2.7pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
918 instances3.2%
Library
46.1%
Battlefield
30.6%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
193 decks
-
2
Terra, Herald of Hope
110 decks
-
3
Sheoldred, the Apocalypse
32 decks
-
4
Satya, Aetherflux Genius
27 decks
-
5
Giada, Font of Hope
20 decks
-
6
Olivia, Opulent Outlaw
20 decks
-
7
Disa the Restless
18 decks
-
8
Ghalta, Primal Hunger
13 decks
-
9
Ms. Bumbleflower
12 decks
-
10
Squall, SeeD Mercenary
11 decks
Card text
Demolition Field
Land
Foundations (FDN)
·
Uncommon
·
Illustrated by Kamila Szutenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.