collections_bookmark
Part of Commander Legends: Battle for Baldur's Gate
·
Artifact
·
Edge of Eternities Commander (EOC)
Card Preview
Everflowing Chalice
5%
Decklist Inclusion
Times Brought
363
Decks Running
233
In Decks
2717
Decklist Inclusion
5%
Format
Final zone distribution
90 instances4.4%
Library
60.0%
Battlefield
16.7%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
18 decks
-
2
Inspirit, Flagship Vessel
11 decks
-
3
Sauron, Lord of the Rings
11 decks
-
4
Kilo, Apogee Mind
10 decks
-
5
Atraxa, Praetors' Voice
7 decks
- 6 Zhulodok, Void Gorger 6 decks
- 7 Kozilek, the Great Distortion 5 decks
-
8
K'rrik, Son of Yawgmoth
5 decks
-
9
Dr. Madison Li
4 decks
-
10
Inquisitor Greyfax
4 decks
The "good card" funnel
364 brought · 204 playersBrought to game
364
Ever drawn
83
Reached battlefield
67
Still on board at game end
54
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.0pp
Players who cast this card win 39% of the time (n=66) , vs 23% when it never left the library (n=256).
When players drew this card but left it in hand, they won 26% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.1pp; 95% confidence interval +4.0pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
9%
T1
6%
T2
9%
T3
9%
T4
16%
T5
46%
T6-9
4%
T10+
Median
6
P25
4
· P75
7
· max
11
Cast same turn as drawn
46%
67 of 100 times cast
67%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.