collections_bookmark Part of Commander Masters
Jungle Shrine card art
Live Play Data

Jungle Shrine

Land · Lorwyn Eclipsed Commander (ECC)
36%
Live Inclusion
Times Brought
741
Decks Running
385
Median Cast Turn
4
Drawn → Played
82%
Format

Jungle Shrine lands in 36% of tracked Naya-identity Commander decks on Playgroup Live, and when drawn, 82% of those copies reach the battlefield, most of them played on the very turn they're drawn.

Jungle Shrine sits in 36% of the 1079 tracked decks that have played a live game on Playgroup Live. That figure reflects its color-identity constraint: the land is strictly a Naya (Red, Green, White) or five-color card, so the eligible pool is narrower than a colorless staple's. Within that pool, it is a consistent fixture.

The draw-to-play rate of 82% tells the clearest story. When a copy of Jungle Shrine reaches a player's hand, it is played at a very high rate before the game ends. The median first-cast turn sits at 4, though the distribution has a strong early-turn cluster: players who open with it in hand tend to drop it immediately. The 71% same-turn play rate confirms that. Players are not holding it. They are laying it down.

The data is well-spread across 312 distinct players, with no single contributor accounting for more than a small fraction of observations. That breadth adds reliability to the directional signals here, even while the dataset as a whole is still growing.

At a glance
  • 36% of tracked eligible Commander decks include Jungle Shrine
  • 82% of drawn copies are played before the game ends
  • T4 median first-cast turn across all tracked games
  • 71% of drawn-and-played copies hit the table the same turn they were drawn
  • 87% battlefield stickiness once it resolves
  • 312 distinct players have brought Jungle Shrine to a tracked game

First-cast turn

n=163
32%
T1
6%
T2
8%
T3
9%
T4
8%
T5
29%
T6-9
9%
T10+
Median 4 P25 1 · P75 7 · max 18
Cast same turn as drawn 71%

The "good card" funnel

747 brought · 312 players
Brought to game
747
Ever drawn
199
Reached battlefield
163
Still on board at game end
141
82%

Of 747 Jungle Shrines brought to tracked games, 199 were drawn, 163 of those were cast, and the large majority stayed on the battlefield through the end of the game.

≥ -8.2pp

Players who cast this card win 24% of the time (n=156) , vs 25% when it never left the library (n=486).

When players drew this card but left it in hand, they won 41% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -1.4pp; 95% confidence interval -8.2pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

208 instances
6.3%
Library
67.8%
Battlefield
7.2%
Graveyard
4.8%
Exile

The vast majority of Jungle Shrine copies never leave the library in a given game, a structural reality of 100-card singleton decks rather than a comment on the card's usefulness. Of the copies that were observed, most finished the game on the battlefield.

Commanders that played this card

in tracked games

Pantlaza, Cloud, and Ashling lead the count, but the top-ten list spans a wide range of Naya and five-color strategies, showing Jungle Shrine earns its slot on mana-fixing merit rather than synergy with any single commander.

Frequently Asked

How often is Jungle Shrine drawn in a Commander game?
Across 694 tracked multiplayer games where Jungle Shrine was in the deck, it was drawn 27% of the time. That is a normal draw rate for a singleton in a 100-card deck. Of 199 instances that reached a player's hand, 82% were played before the game concluded.
What turn does Jungle Shrine usually come into play?
The median first-cast turn is 4, but the distribution is front-loaded. Turn 1 is the most common individual turn, driven by players who keep it in their opening hand and lay it immediately. The 71% same-turn play rate reflects that habit. Beyond the early cluster, casts spread across turns 4 through 7 as players draw into the land mid-game.
Does casting Jungle Shrine correlate with winning?
In the current Playgroup Live dataset, the win rate when Jungle Shrine is cast is 24%, compared to 25% when it stays in the library. The difference is small and the sample has a wide confidence band, so treat this as an early directional signal rather than a firm conclusion. Jungle Shrine is a mana-fixing land, not an engine piece, so a large win-rate lift would not be expected anyway.
Is Jungle Shrine legal in Commander?
Yes. Jungle Shrine is legal in Commander, as well as in Legacy, Modern, Vintage, Duel Commander, Oathbreaker, and PreDH. It is not legal in Standard, Pioneer, Alchemy, Brawl, Pauper, or Pauper Commander. Its color identity is Red, Green, and White, so it can only be included in decks whose commander shares all three of those colors, or in five-color decks.
Which commanders most often pair with Jungle Shrine?
Among tracked multiplayer games, Pantlaza, Sun-Favored, Cloud, Ex-SOLDIER, and Ashling, the Limitless lead the deck count. The list is dominated by Naya and five-color commanders, which is exactly what the land's color identity demands. The spread across more than a dozen distinct commanders suggests Jungle Shrine is a format-role inclusion rather than a card tied to one specific strategy.
How concentrated is the Jungle Shrine data across players?
312 distinct players have brought Jungle Shrine to a tracked game on Playgroup Live. The single heaviest contributor accounts for a small share of all instances. That breadth is a positive sign for the reliability of the directional signals in this dataset, though Playgroup Live's total game count is still growing and all figures here should be read as early-signal rather than settled conclusions.