collections_bookmark Part of Commander Masters
Jungle Shrine card art
Live Play Data

Jungle Shrine

Land · Lorwyn Eclipsed Commander (ECC)
33%
Live Inclusion
Times Brought
1240
Decks Running
644
Median Cast Turn
4.0
Drawn → Played
79%
Format

Jungle Shrine sits in 33% of tracked Naya and five-color Commander decks on Playgroup Live. When drawn, 79% of copies reach the battlefield, with a median first-cast turn of 4.0.

Jungle Shrine is a budget tri-land staple for any Commander deck touching red, green, and white. Across 1164 tracked multiplayer games on Playgroup Live, it appears in 644 of 1930 distinct decks, an 33% inclusion rate among decks that have played a tracked game.

The core behavioral signal is reliability. Of 328 drawn copies, 79% were cast before the game ended. Median first cast lands on turn 4.0, which reflects a large cluster of copies played from the opening hand on turn 1. Once on the battlefield, stickiness reaches 88%. Lands that enter tapped rarely get bounced or destroyed, and the data reflects that.

The commander distribution is notably well-spread. 533 distinct players have brought Jungle Shrine to a tracked game, and no single player accounts for more than a small fraction of observations. That breadth reinforces the read that this is a format-wide utility piece rather than a pet card of a narrow group.

At a glance
  • 33% of tracked Naya-adjacent Commander decks include Jungle Shrine
  • 79% of drawn copies reach the battlefield before the game ends
  • T4.0 median first-cast turn, anchored by a wave of turn-1 opening-hand plays
  • 88% battlefield stickiness once cast, typical for a land
  • 533 distinct players have contributed observations, a well-spread sample

First-cast turn

n=260
35%
T1
8%
T2
7%
T3
8%
T4
10%
T5
25%
T6-9
7%
T10+
Median 4.0 P25 1 · P75 7 · max 18
Cast same turn as drawn 70%

The "good card" funnel

1246 brought · 533 players
Brought to game
1246
Ever drawn
328
Reached battlefield
260
Still on board at game end
228
79%

Of 1246 Jungle Shrines brought to games, 328 were drawn, 260 of those were cast, and the vast majority remained on the battlefield through end of game.

≥ -4.4pp

Players who cast this card win 26% of the time (n=238) , vs 25% when it never left the library (n=794).

When players drew this card but left it in hand, they won 39% (n=58) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +1.2pp; 95% confidence interval -4.4pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

345 instances
5.8%
Library
66.1%
Battlefield
8.1%
Graveyard
4.3%
Exile

Most Jungle Shrines that never leave the library simply were not drawn, a structural reality of a 100-card singleton format rather than any weakness of the card itself.

Commanders that played this card

in tracked games

The commander list skews heavily toward Naya and five-color identities, exactly the decks that need access to all three of Jungle Shrine's colors. Cloud, Ex-SOLDIER and Pantlaza, Sun-Favored lead by raw count.

Frequently Asked

How often is Jungle Shrine drawn in a Commander game?
In 1164 tracked multiplayer games where Jungle Shrine was in the deck, it was drawn 26% of the time. That figure is higher than a strict 1-in-100 baseline because many of these decks run card draw and fetches that improve access to lands. Of 328 instances that reached a hand, 79% were cast before the game ended.
What turn does Jungle Shrine typically enter the battlefield?
The median first-cast turn is 4.0, but the distribution is heavily front-loaded. The single most common cast turn is turn 1, when players lead with a tapped tri-land from the opening hand. The interquartile range spans turns 1 through 7, meaning a meaningful share of copies also show up mid-game as drawn topdecks.
Does casting Jungle Shrine correlate with winning?
The cast-vs-library win-rate delta is effectively flat at this sample size, meaning we see no directional advantage or disadvantage associated with resolving Jungle Shrine compared to games where it stayed in the library. This is expected for a utility land: it smooths mana rather than generating card advantage or threatening the opponent. Read the win-rate figures as context, not as evidence that the land wins or loses games on its own.
Is Jungle Shrine legal in Commander?
Yes. Jungle Shrine is legal in Commander, Duel Commander, Oathbreaker, Legacy, Modern, Vintage, and premodern variants. It is not legal in Standard, Pioneer, Pauper, Brawl, or Alchemy. Its color identity is red, green, and white, so it can only slot into decks whose commander has all three of those colors in their identity.
Which commanders most often run Jungle Shrine?
Among tracked decks, Cloud, Ex-SOLDIER leads with the most Jungle Shrine copies, followed by Pantlaza, Sun-Favored and Ashling, the Limitless. Most of the top commanders share the Naya (red-green-white) color identity, which is the natural home for this land. Ashling and The Ur-Dragon appear because five-color commanders can also run all three Naya colors.
How concentrated is the Jungle Shrine data across players?
The sample is well-spread. 533 distinct players have contributed observations, and the single heaviest contributor accounts for just 3% of all instances. That low concentration means the behavioral patterns we see, draw rate, cast turn, stickiness, reflect genuine format-wide play rather than one prolific player skewing the numbers.