Jungle Shrine
Jungle Shrine sits in 33% of tracked Naya and five-color Commander decks on Playgroup Live. When drawn, 79% of copies reach the battlefield, with a median first-cast turn of 4.0.
Jungle Shrine is a budget tri-land staple for any Commander deck touching red, green, and white. Across 1164 tracked multiplayer games on Playgroup Live, it appears in 644 of 1930 distinct decks, an 33% inclusion rate among decks that have played a tracked game.
The core behavioral signal is reliability. Of 328 drawn copies, 79% were cast before the game ended. Median first cast lands on turn 4.0, which reflects a large cluster of copies played from the opening hand on turn 1. Once on the battlefield, stickiness reaches 88%. Lands that enter tapped rarely get bounced or destroyed, and the data reflects that.
The commander distribution is notably well-spread. 533 distinct players have brought Jungle Shrine to a tracked game, and no single player accounts for more than a small fraction of observations. That breadth reinforces the read that this is a format-wide utility piece rather than a pet card of a narrow group.
- 33% of tracked Naya-adjacent Commander decks include Jungle Shrine
- 79% of drawn copies reach the battlefield before the game ends
- T4.0 median first-cast turn, anchored by a wave of turn-1 opening-hand plays
- 88% battlefield stickiness once cast, typical for a land
- 533 distinct players have contributed observations, a well-spread sample
First-cast turn
n=260The "good card" funnel
1246 brought · 533 playersOf 1246 Jungle Shrines brought to games, 328 were drawn, 260 of those were cast, and the vast majority remained on the battlefield through end of game.
Players who cast this card win 26% of the time (n=238) , vs 25% when it never left the library (n=794).
When players drew this card but left it in hand, they won 39% (n=58) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.2pp; 95% confidence interval -4.4pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
345 instancesMost Jungle Shrines that never leave the library simply were not drawn, a structural reality of a 100-card singleton format rather than any weakness of the card itself.
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
81 decks
-
2
Pantlaza, Sun-Favored
69 decks
-
3
Ashling, the Limitless
51 decks
-
4
Rin and Seri, Inseparable
33 decks
-
5
Gishath, Sun's Avatar
28 decks
-
6
Dogmeat, Ever Loyal
23 decks
-
7
Toph, the First Metalbender
23 decks
-
8
The Ur-Dragon
20 decks
-
9
Baylen, the Haymaker
19 decks
-
10
Atla Palani, Nest Tender
15 decks
The commander list skews heavily toward Naya and five-color identities, exactly the decks that need access to all three of Jungle Shrine's colors. Cloud, Ex-SOLDIER and Pantlaza, Sun-Favored lead by raw count.