Nomad Outpost
27% of Mardu-accessible Commander decks tracked on Playgroup Live run Nomad Outpost, and 81% of drawn copies reach the battlefield, with a median first-cast turn of 4.
Nomad Outpost is a consistent three-color fixer for the Mardu wedge (Black, Red, White), appearing in 27% of the 1672 Commander decks that have played a tracked game on Playgroup Live. That share reflects real tabletop play across 777 logged games, not decklist scrapes.
When Nomad Outpost reaches a player's hand, 81% of those copies are played before the game ends. Median first-cast turn lands at 4, which is early enough that the land reliably contributes mana in the turns that matter most. The mode of the first-cast distribution is turn 1, pointing to a meaningful chunk of copies kept in opening hands.
The commander distribution is notably well-spread. 413 distinct players have brought the card to tracked games, and the single heaviest contributor accounts for just 3% of all instances. That breadth adds confidence that the numbers reflect the broader Mardu meta rather than one player's preference.
- 27% of tracked Mardu-accessible Commander decks include Nomad Outpost
- 22% draw rate across tracked games
- 81% of drawn copies are played before the game ends
- T4 median first-cast turn
- 93% battlefield stickiness once the land enters play
- 413 distinct players have brought this card to a tracked game
First-cast turn
n=149The "good card" funnel
816 brought · 413 playersOf 816 Nomad Outposts brought to games, 183 were drawn, 149 of those were played, and the vast majority stayed on the battlefield through the end of the game.
Players who cast this card win 23% of the time (n=138) , vs 22% when it never left the library (n=543).
When players drew this card but left it in hand, they won 24% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.4pp; 95% confidence interval -5.6pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
216 instancesThe overwhelming majority of Nomad Outposts that reach the battlefield stay there through end of game, consistent with lands being difficult to remove. The library share is structurally expected for any singleton in a 100-card deck.
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
48 decks
-
2
Edgar Markov
38 decks
-
3
Terra, Herald of Hope
38 decks
-
4
Caesar, Legion's Emperor
34 decks
-
5
Kaalia of the Vast
29 decks
-
6
Queen Marchesa
19 decks
-
7
Isshin, Two Heavens as One
18 decks
-
8
The Ur-Dragon
17 decks
-
9
Zurgo Stormrender
17 decks
-
10
Fire Lord Zuko
10 decks
Every top commander in this list shares the Mardu color identity, confirming that Nomad Outpost is almost exclusively a three-color-fixing tool rather than a splash in five-color piles.