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Part of Final Fantasy
·
Creature — Human Warrior
·
Streets of New Capenna (SNC)
Card Preview
Professional Face-Breaker
4%
Decklist Inclusion
Times Brought
471
Decks Running
269
In Decks
2381
Decklist Inclusion
4%
Format
Final zone distribution
135 instances2.2%
Library
28.1%
Battlefield
35.6%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
26 decks
-
2
Mr. House, President and CEO
15 decks
-
3
Éowyn, Shieldmaiden
7 decks
-
4
Sonic the Hedgehog
7 decks
-
5
Fire Lord Zuko
6 decks
-
6
Lightning, Army of One
6 decks
-
7
Muddle, the Ever-Changing
5 decks
-
8
Satya, Aetherflux Genius
5 decks
-
9
Shadow the Hedgehog
5 decks
-
10
Jaws, Relentless Predator
4 decks
The "good card" funnel
472 brought · 223 playersBrought to game
472
Ever drawn
117
Reached battlefield
74
Still on board at game end
38
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 29% of the time (n=74) , vs 21% when it never left the library (n=321).
When players drew this card but left it in hand, they won 40% (n=40) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.8pp; 95% confidence interval -2.5pp to +18.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
0%
T1
5%
T2
24%
T3
15%
T4
15%
T5
36%
T6-9
4%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
30%
(18 / 74 cast on T3)
Cast same turn as drawn
38%
74 of 100 times cast
74%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.