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Part of Bloomburrow
Live Play Data
Rootbound Crag
Land
·
Marvel Super Heroes Commander (MSC)
33%
Live Inclusion
Times Brought
9670
Decks Running
3991
Median Cast Turn
4.0
Drawn → Played
81%
Format
First-cast turn
n=1956
15%
T1
19%
T2
13%
T3
11%
T4
10%
T5
27%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
20
Cast same turn as drawn
51%
The "good card" funnel
9673 brought · 2914 playersBrought to game
9673
Ever drawn
2420
Reached battlefield
1956
Still on board at game end
1796
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 29% of the time (n=1771) , vs 24% when it never left the library (n=6081).
When players drew this card but left it in hand, they won 36% (n=398).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval +2.5pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2675 instances4.3%
Library
67.1%
Battlefield
13.3%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
308 decks
-
2
Bello, Bard of the Brambles
220 decks
-
3
Auntie Ool, Cursewretch
160 decks
-
4
Leonardo, the Balance
128 decks
-
5
Ureni of the Unwritten
127 decks
-
6
Rin and Seri, Inseparable
124 decks
-
7
Gishath, Sun's Avatar
98 decks
-
8
Pantlaza, Sun-Favored
92 decks
-
9
Dogmeat, Ever Loyal
87 decks
-
10
Kibo, Uktabi Prince
85 decks
Card text
Rootbound Crag
Land
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Eugene Maslovski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.