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Part of Bloomburrow
Live Play Data
Seaside Citadel
Land
·
Star Trek Commander (TRC)
26%
Live Inclusion
Times Brought
4082
Decks Running
1782
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=821
29%
T1
12%
T2
7%
T3
9%
T4
8%
T5
27%
T6-9
6%
T10+
Median
4
P25
1
· P75
6
· max
16
Cast same turn as drawn
67%
The "good card" funnel
4085 brought · 1457 playersBrought to game
4085
Ever drawn
1077
Reached battlefield
821
Still on board at game end
739
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 22% of the time (n=737) , vs 22% when it never left the library (n=2516).
When players drew this card but left it in hand, they won 26% (n=225).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.5pp; 95% confidence interval -2.7pp to +3.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1171 instances4.1%
Library
63.1%
Battlefield
14.0%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
252 decks
-
2
Tidus, Yuna's Guardian
178 decks
-
3
Ashling, the Limitless
148 decks
-
4
Atraxa, Praetors' Voice
85 decks
-
5
Arcades, the Strategist
71 decks
-
6
Yuna, Grand Summoner
55 decks
-
7
The Ur-Dragon
53 decks
-
8
Choco, Seeker of Paradise
39 decks
-
9
Kynaios and Tiro of Meletis
39 decks
-
10
Morska, Undersea Sleuth
34 decks
Card text
Seaside Citadel
Land
This land enters tapped.
: Add
,
, or
.
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Paolo Puggioni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.