collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Sunken Hollow card art
Live Play Data

Sunken Hollow

Land — Island Swamp · Marvel Super Heroes Commander (MSC)
40%
Live Inclusion
Times Brought
3176
Decks Running
1693
Median Cast Turn
4.0
Drawn → Played
79%
Format

40% of tracked Commander decks in the Dimir color pair run Sunken Hollow, and 79% of drawn copies reach the battlefield, with a median first-play turn of 4.0.

Sunken Hollow sits in 40% of the 4214 Commander decks tracked on Playgroup Live, making it a routine inclusion for any blue-black shell that wants a dual land at rare. The card's enter-tapped clause is irrelevant for most of those decks: a Dimir player who develops a basic Island and Swamp in the first two turns can drop Sunken Hollow untapped from turn three onward.

The key usage signal is draw-to-play rate. 79% of drawn copies are played before the game ends, which is strong for a land in a format where the game can close before late-drawn mana sources see action. Median first-play lands on turn 4.0, consistent with a card that is sometimes kept in the opening hand and sometimes drawn mid-game. Once it enters the battlefield, it very rarely leaves: 91% stickiness reflects the basic reality that lands are nearly impossible to remove in Commander.

The commander distribution spans a wide range of blue-black and three-color commanders, confirming that Sunken Hollow earns its slot on mana-fixing alone rather than any synergy-specific reason. Data is spread across 1251 unique players, with no single contributor accounting for more than 1% of tracked instances, which strengthens the signal.

At a glance
  • 40% of tracked Commander decks include Sunken Hollow
  • 79% of drawn copies are played before the game ends
  • T4.0 median first-play turn across all tracked games
  • 91% battlefield stickiness once the land enters play
  • 1251 distinct players have brought Sunken Hollow to a tracked game
  • 25% normalized win rate in games where Sunken Hollow was played

First-cast turn

n=672
15%
T1
10%
T2
15%
T3
14%
T4
10%
T5
26%
T6-9
9%
T10+
Median 4.0 P25 3 · P75 7 · max 19
Cast same turn as drawn 48%

The "good card" funnel

3185 brought · 1251 players
Brought to game
3185
Ever drawn
851
Reached battlefield
672
Still on board at game end
614
79%

Of 3185 Sunken Hollows brought to tracked games, 851 were drawn, 672 of those were played, and the large majority remained on the battlefield through the end of the game.

≥ +2.1pp

Players who cast this card win 25% of the time (n=610) , vs 19% when it never left the library (n=1904).

When players drew this card but left it in hand, they won 26% (n=157) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.6pp; 95% confidence interval +2.1pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

966 instances
2.6%
Library
63.6%
Battlefield
18.0%
Graveyard
4.7%
Exile

The overwhelming majority of Sunken Hollows finish on the battlefield, a sharp contrast to most singleton cards: lands are played when drawn and almost never removed, so the library bucket is smaller than average here.

Commanders that played this card

in tracked games

The commander list spans a broad range of blue-black and multicolor identities, with no single commander dominating. Sunken Hollow earns its slot as a color-fixer, not as a synergy piece tied to any one strategy.

Card text
Sunken Hollow card

Sunken Hollow

Land — Island Swamp
({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Pavel Kolomeyets

Frequently Asked

How often is Sunken Hollow drawn in a Commander game?
Across 2814 tracked games where Sunken Hollow was in a deck, it was drawn 27% of the time. That is consistent with singleton odds in a 100-card deck. Of the 851 copies that reached a player's hand, 79% were played before the game concluded.
What turn does Sunken Hollow typically hit the battlefield?
Median first-play turn is 4.0. The distribution has a meaningful cluster at turn 1, representing copies kept in opening hands, with the bulk of plays spread across turns 2 through 7. The mode is turn 1, which reflects how often Sunken Hollow appears in starting hands that already contain a basic land.
Does playing Sunken Hollow correlate with winning?
In 610 participations where Sunken Hollow was played, the normalized win rate is 25%. In 1904 participations where it stayed in the library, the rate is 19%. The delta of +5.6 percentage points is a directional positive signal on a well-sampled base, but landing a dual land early is usually correlated with having a stronger opening hand overall, not just the land itself.
Does Sunken Hollow enter tapped very often in practice?
Playgroup Live does not directly track whether a land entered tapped or untapped. What we can say is that the median first-play turn of 4.0 and a high draw-to-play rate of 79% suggest the card sees consistent use. In practice, Dimir decks that fetch basic Islands and Swamps early can unlock the untapped clause reliably from the mid-game onward.
Which commanders play Sunken Hollow most often?
The top commanders on Playgroup Live are Y'shtola, Night's Blessed and Doctor Doom, King of Latveria, each appearing in well over 100 tracked decks running Sunken Hollow. The spread is wide across blue-black and three-color commanders that contain both blue and black, reflecting that Sunken Hollow earns its slot purely as a mana-fixing land rather than through any commander-specific synergy.
Is Sunken Hollow legal in Commander and other formats?
Yes. Sunken Hollow is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Duel Commander, Brawl, Oathbreaker, and several other formats. It is not legal in Standard, Pauper, or Pauper Commander. In Commander it is unrestricted and fits in any deck with both blue and black in its color identity.