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Part of Duskmourn: House of Horror
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#10 in Rakdos Commander Staples
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Artifact
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Reality Fracture Commander (FRC)
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Live Play Data
Talisman of Indulgence
32%
Live Inclusion
Times Brought
7116
Decks Running
3399
Median Cast Turn
3.0
Drawn → Played
76%
Format
First-cast turn
n=1386
11%
T1
27%
T2
12%
T3
10%
T4
9%
T5
24%
T6-9
6%
T10+
Median
3.0
P25
2
· P75
6
· max
18
On curve
39%
(381 / 1386 cast on T2)
Cast same turn as drawn
46%
The "good card" funnel
7126 brought · 2382 playersBrought to game
7126
Ever drawn
1829
Reached battlefield
1386
Still on board at game end
1150
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 28% of the time (n=1246) , vs 23% when it never left the library (n=4284).
When players drew this card but left it in hand, they won 31% (n=383).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval +2.1pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2008 instances3.4%
Library
57.3%
Battlefield
18.2%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
267 decks
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2
Valgavoth, Harrower of Souls
204 decks
-
3
Jace, Multiverse Architect
200 decks
-
4
Terra, Herald of Hope
132 decks
-
5
Sauron, the Dark Lord
111 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
97 decks
-
7
Caesar, Legion's Emperor
92 decks
-
8
Kaalia of the Vast
87 decks
-
9
Fire Lord Azula
83 decks
-
10
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
79 decks
Card text
Talisman of Indulgence
Artifact
Reality Fracture Commander (FRC)
·
Uncommon
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Illustrated by Mike Dringenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.