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Part of Commander Masters
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#16 in Azorius Commander Staples
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Artifact
·
Star Trek Commander (TRC)
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.
: Add
or
. This artifact deals 1 damage to you.
Live Play Data
Talisman of Progress
30%
Live Inclusion
Times Brought
9103
Decks Running
4088
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=1788
10%
T1
23%
T2
12%
T3
9%
T4
10%
T5
30%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
19
On curve
33%
(413 / 1788 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
9107 brought · 2856 playersBrought to game
9107
Ever drawn
2397
Reached battlefield
1788
Still on board at game end
1451
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.6pp
Players who cast this card win 29% of the time (n=1599) , vs 24% when it never left the library (n=5545).
When players drew this card but left it in hand, they won 33% (n=534).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval +2.6pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2618 instances3.5%
Library
55.4%
Battlefield
19.0%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
426 decks
-
2
Jace, Multiverse Architect
370 decks
-
3
Captain America, Team Leader
298 decks
-
4
Éowyn, Shieldmaiden
130 decks
-
5
Marneus Calgar
100 decks
-
6
Jin Sakai, Ghost of Tsushima
82 decks
-
7
The Ur-Sphinx
67 decks
-
8
Shiko and Narset, Unified
65 decks
-
9
Shorikai, Genesis Engine
64 decks
-
10
Sonic the Hedgehog
63 decks
Card text
Talisman of Progress
Artifact
Star Trek Commander (TRC)
·
Uncommon
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Illustrated by Racrufi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.