collections_bookmark
Part of Commander Masters
auto_awesome
#11 in Azorius Commander Staples
·
Artifact
·
Reality Fracture Commander (FRC)
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Live Play Data
Talisman of Progress
29%
Live Inclusion
Times Brought
6637
Decks Running
3137
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=1288
10%
T1
25%
T2
11%
T3
9%
T4
8%
T5
30%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
19
On curve
35%
(322 / 1288 cast on T2)
Cast same turn as drawn
48%
The "good card" funnel
6640 brought · 2277 playersBrought to game
6640
Ever drawn
1742
Reached battlefield
1288
Still on board at game end
1042
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 28% of the time (n=1155) , vs 24% when it never left the library (n=4040).
When players drew this card but left it in hand, they won 33% (n=397).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval +1.1pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1911 instances3.0%
Library
54.5%
Battlefield
19.2%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
363 decks
-
2
Captain America, Team Leader
260 decks
-
3
Jace, Multiverse Architect
222 decks
-
4
Éowyn, Shieldmaiden
98 decks
-
5
Marneus Calgar
70 decks
-
6
Jin Sakai, Ghost of Tsushima
67 decks
-
7
Sonic the Hedgehog
56 decks
-
8
Shorikai, Genesis Engine
55 decks
-
9
Shiko and Narset, Unified
48 decks
-
10
The Ur-Sphinx
46 decks
Card text
Talisman of Progress
Artifact
Reality Fracture Commander (FRC)
·
Uncommon
·
Illustrated by Mike Dringenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.