Talisman of Progress
27% of tracked Commander decks in Talisman of Progress's color range run it, and 78% of drawn copies are cast before the game ends, with a median first-cast turn of 3.
Talisman of Progress sits in 509 of the 1909 distinct decks tracked on Playgroup Live, an 27% inclusion rate that reflects its role as a reliable two-mana rock in any Azorius or three-color shell touching white and blue.
The draw-to-play figure is the headline behavioral stat: 78% of copies that reach a player's hand are cast before the game concludes. The most common cast turn is 2, consistent with players keeping opening hands that contain this ramp piece and deploying it immediately. The median of 3 is pulled upward by copies drawn later in the game. When a copy is drawn and cast, 50% of the time it is cast on the very same turn it was drawn.
The card sees action across a wide range of commanders. The data is well-spread: 414 distinct players have brought it to tracked games, and the single heaviest contributor accounts for just 4% of all instances. That breadth makes the play patterns here directional rather than a single player's habit.
- 27% of tracked Commander decks include Talisman of Progress
- 78% of drawn copies are cast before the game ends
- T3 median first-cast turn across tracked games
- 79% battlefield stickiness once resolved
- 414 distinct players have brought this card to a tracked game
- 39% of first casts land exactly on curve at two mana
First-cast turn
n=179The "good card" funnel
951 brought · 414 playersOf 951 Talismans brought to tracked games, 229 were drawn, 179 of those were cast, and 79% of cast copies were still in play at game's end.
Players who cast this card win 29% of the time (n=178) , vs 25% when it never left the library (n=646).
When players drew this card but left it in hand, they won 28% (n=50) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.2pp; 95% confidence interval -2.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
253 instancesMost tracked copies finish the game on the battlefield, a strong result for a two-mana rock. The library bucket is small here because the observed instances data focuses on cards that were meaningfully interacted with.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
70 decks
-
2
Captain America, Team Leader
35 decks
-
3
Éowyn, Shieldmaiden
18 decks
-
4
Jin Sakai, Ghost of Tsushima
15 decks
-
5
Marneus Calgar
13 decks
-
6
Shorikai, Genesis Engine
9 decks
-
7
Sidar Jabari of Zhalfir
9 decks
-
8
Sonic the Hedgehog
9 decks
-
9
Commodore Guff
8 decks
-
10
Hashaton, Scarab's Fist
8 decks
The commander list spans Azorius, Esper, Jeskai, and even a few mono-color shells that accept colorless mana, showing how broadly Talisman of Progress is adopted rather than concentrated in one archetype.