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Vandalblast card art
Live Play Data

Vandalblast

{R} · Sorcery · Marvel Super Heroes Commander (MSC)
16%
Live Inclusion
Times Brought
5821
Decks Running
2774
Median Cast Turn
7
Drawn → Played
55%
Format

First-cast turn

n=709
2%
T1
4%
T2
5%
T3
11%
T4
13%
T5
52%
T6-9
13%
T10+
Median 7 P25 5 · P75 8 · max 19
Cast same turn as drawn 34%

The "good card" funnel

5821 brought · 1980 players
Brought to game
5821
Ever drawn
1293
Reached battlefield
709
Still on board at game end
34
≥ +2.2pp

Players who cast this card win 29% of the time (n=644) , vs 24% when it never left the library (n=3771).

When players drew this card but left it in hand, they won 27% (n=521).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.7pp; 95% confidence interval +2.2pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1445 instances
3.8%
Library
2.4%
Battlefield
54.9%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Vandalblast card

Vandalblast

{R}
Sorcery
Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Javier Charro

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.