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Arcane Denial card art
Live Play Data

Arcane Denial

{1} {U} · Instant · Marvel Super Heroes Commander (MSC)
22%
Live Inclusion
Times Brought
3551
Decks Running
1829
Median Cast Turn
7
Drawn → Played
62%
Format

First-cast turn

n=559
0%
T1
3%
T2
5%
T3
7%
T4
12%
T5
57%
T6-9
16%
T10+
Median 7 P25 5 · P75 9 · max 20
On curve 4% (18 / 559 cast on T2) Cast same turn as drawn 21%

The "good card" funnel

3556 brought · 1256 players
Brought to game
3556
Ever drawn
907
Reached battlefield
559
Still on board at game end
32
≥ +4.0pp

Players who cast this card win 31% of the time (n=517) , vs 23% when it never left the library (n=2209).

When players drew this card but left it in hand, they won 33% (n=319).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval +4.0pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1015 instances
3.2%
Library
3.2%
Battlefield
57.5%
Graveyard
7.5%
Exile

Commanders that played this card

in tracked games
Card text
Arcane Denial card

Arcane Denial

{1} {U}
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Bastien L. Deharme

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.