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Part of Commander Legends: Battle for Baldur's Gate
·
Artifact — Equipment
·
Foundations (FDN)
Card Preview
Basilisk Collar
4%
Decklist Inclusion
Times Brought
672
Decks Running
362
In Decks
2834
Decklist Inclusion
4%
Format
Final zone distribution
173 instances3.5%
Library
61.3%
Battlefield
16.2%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
23 decks
-
2
Ragost, Deft Gastronaut
11 decks
-
3
Captain America, First Avenger
9 decks
-
4
Dogmeat, Ever Loyal
9 decks
-
5
Ghyrson Starn, Kelermorph
9 decks
-
6
Rin and Seri, Inseparable
9 decks
-
7
Anti-Venom, Horrifying Healer
8 decks
-
8
The Lord of Pain
8 decks
-
9
Lightning, Army of One
7 decks
-
10
Wolverine, Best There Is
7 decks
The "good card" funnel
673 brought · 305 playersBrought to game
673
Ever drawn
156
Reached battlefield
126
Still on board at game end
106
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 29% of the time (n=122) , vs 24% when it never left the library (n=475).
When players drew this card but left it in hand, they won 21% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval -2.8pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=126
17%
T1
8%
T2
10%
T3
11%
T4
15%
T5
29%
T6-9
10%
T10+
Median
5.0
P25
2
· P75
7
· max
17
On curve
17%
(22 / 126 cast on T1)
Cast same turn as drawn
58%
618 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.