collections_bookmark Part of Commander Masters format_list_numbered #7 colorless ramp card
Commander's Sphere card art
Live Play Data

Commander's Sphere

{3} · Artifact · Star Trek Commander (TRC)
11%
Live Inclusion
Times Brought
12708
Decks Running
6257
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=2093
2%
T1
11%
T2
22%
T3
14%
T4
10%
T5
31%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 26
On curve 35% (465 / 2093 cast on T3) Cast same turn as drawn 35%

The "good card" funnel

12715 brought · 3768 players
Brought to game
12715
Ever drawn
2965
Reached battlefield
2093
Still on board at game end
1206

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.5pp

Players who cast this card win 26% of the time (n=1880) , vs 20% when it never left the library (n=8029).

When players drew this card but left it in hand, they won 23% (n=743).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.5pp; 95% confidence interval +4.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

3337 instances
2.8%
Library
36.1%
Battlefield
35.6%
Graveyard
5.8%
Exile

Commanders that played this card

in tracked games
Card text
Commander's Sphere card

Commander's Sphere

{3}
Artifact
{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.
Star Trek Commander (TRC) · Common · Illustrated by Eric Wilkerson

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.