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Game Changer
on the MTG Commander Game Changers list
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Part of Commander Masters
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#1 blue board wipe
·
Instant
·
Ravnica Remastered (RVR)
Live Play Data
Cyclonic Rift
20%
Live Inclusion
Times Brought
12651
Decks Running
5207
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=2127
1%
T1
0%
T2
2%
T3
5%
T4
11%
T5
64%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
23
Cast same turn as drawn
31%
The "good card" funnel
12652 brought · 2819 playersBrought to game
12652
Ever drawn
3302
Reached battlefield
2127
Still on board at game end
231
≥ +14.1pp
Players who cast this card win 39% of the time (n=1972) , vs 23% when it never left the library (n=7794).
When players drew this card but left it in hand, they won 33% (n=1055).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.3pp; 95% confidence interval +14.1pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3713 instances4.3%
Library
6.2%
Battlefield
53.2%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
120 decks
-
2
Y'shtola, Night's Blessed
110 decks
-
3
Vivi Ornitier
103 decks
-
4
Atraxa, Praetors' Voice
78 decks
-
5
Jodah, the Unifier
63 decks
-
6
Nekusar, the Mindrazer
60 decks
-
7
Jin Sakai, Ghost of Tsushima
58 decks
-
8
Grand Arbiter Augustin IV
52 decks
-
9
Ms. Bumbleflower
52 decks
-
10
Urza, Lord High Artificer
52 decks
Card text
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload 
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Ravnica Remastered (RVR)
·
Mythic
·
Illustrated by Isis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.