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Part of Bloomburrow
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Farseek
37%
Live Inclusion
Times Brought
16314
Decks Running
7382
Median Cast Turn
4
Drawn → Played
70%
Format
First-cast turn
n=2799
9%
T1
28%
T2
12%
T3
10%
T4
10%
T5
25%
T6-9
6%
T10+
Median
4
P25
2
· P75
6
· max
23
On curve
37%
(792 / 2799 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
16321 brought · 4104 playersBrought to game
16321
Ever drawn
3978
Reached battlefield
2799
Still on board at game end
48
≥ +3.6pp
Players who cast this card win 29% of the time (n=2554) , vs 24% when it never left the library (n=10226).
When players drew this card but left it in hand, they won 35% (n=1053).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval +3.6pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
4478 instances4.0%
Library
1.1%
Battlefield
69.0%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
219 decks
-
2
Pantlaza, Sun-Favored
209 decks
-
3
Trostani, Selesnya's Voice
202 decks
-
4
The Ur-Dragon
173 decks
-
5
Hearthhull, the Worldseed
159 decks
-
6
Bello, Bard of the Brambles
149 decks
-
7
Tidus, Yuna's Guardian
149 decks
-
8
The Wise Mothman
140 decks
-
9
Teval, the Balanced Scale
129 decks
-
10
Rin and Seri, Inseparable
121 decks
Card text
Farseek
Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Rimas Valeikis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.