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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Avatar: The Last Airbender Eternal (TLE)
Live Play Data
Feed the Swarm
17%
Live Inclusion
Times Brought
6067
Decks Running
2911
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=877
1%
T1
2%
T2
9%
T3
7%
T4
19%
T5
51%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
3%
(20 / 877 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
6077 brought · 2003 playersBrought to game
6077
Ever drawn
1398
Reached battlefield
877
Still on board at game end
36
≥ -0.6pp
Players who cast this card win 25% of the time (n=806) , vs 22% when it never left the library (n=3869).
When players drew this card but left it in hand, they won 29% (n=457).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -0.6pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1594 instances2.7%
Library
2.3%
Battlefield
60.7%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
143 decks
-
2
Sauron, the Dark Lord
130 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
94 decks
-
4
Sauron, Lord of the Rings
70 decks
-
5
Felothar the Steadfast
66 decks
-
6
Captain N'ghathrod
64 decks
-
7
Wilhelt, the Rotcleaver
62 decks
-
8
Sheoldred, the Apocalypse
54 decks
-
9
Kardur, Doomscourge
45 decks
-
10
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
42 decks
Card text
Feed the Swarm
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Kotakan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.