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Part of Dominaria United
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Foreboding Ruins
Land
·
Marvel Super Heroes Commander (MSC)
4%
Decklist Inclusion
Times Brought
375
Decks Running
218
In Decks
2480
Decklist Inclusion
4%
Format
Final zone distribution
114 instances64.0%
Battlefield
15.8%
Graveyard
3.5%
Exile
16.7%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
20 decks
-
2
Valgavoth, Harrower of Souls
20 decks
-
3
Terra, Herald of Hope
13 decks
-
4
Sauron, Lord of the Rings
11 decks
-
5
Shadow the Hedgehog
9 decks
-
6
Admiral Brass, Unsinkable
8 decks
-
7
Abaddon the Despoiler
7 decks
-
8
Strefan, Maurer Progenitor
7 decks
-
9
Kardur, Doomscourge
6 decks
-
10
Be'lakor, the Dark Master
5 decks
The "good card" funnel
377 brought · 190 playersBrought to game
377
Ever drawn
102
Reached battlefield
76
Still on board at game end
73
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 27% of the time (n=76) , vs 20% when it never left the library (n=252).
When players drew this card but left it in hand, they won 40% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.1pp; 95% confidence interval -2.7pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
32%
T1
17%
T2
8%
T3
12%
T4
8%
T5
17%
T6-9
7%
T10+
Median
3.0
P25
1
· P75
5
· max
17
Cast same turn as drawn
59%
76 of 100 times cast
76%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.