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Part of Dominaria United
Live Play Data
Foreboding Ruins
Land
·
Marvel Super Heroes Commander (MSC)
19%
Live Inclusion
Times Brought
3091
Decks Running
1518
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=559
28%
T1
12%
T2
8%
T3
10%
T4
8%
T5
27%
T6-9
6%
T10+
Median
4
P25
1
· P75
6
· max
19
Cast same turn as drawn
62%
The "good card" funnel
3093 brought · 1220 playersBrought to game
3093
Ever drawn
765
Reached battlefield
559
Still on board at game end
515
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.0pp
Players who cast this card win 23% of the time (n=507) , vs 21% when it never left the library (n=1872).
When players drew this card but left it in hand, they won 25% (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -2.0pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
878 instances2.6%
Library
58.7%
Battlefield
17.7%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
196 decks
-
2
Valgavoth, Harrower of Souls
134 decks
-
3
Terra, Herald of Hope
96 decks
-
4
Sauron, Lord of the Rings
67 decks
-
5
Sauron, the Dark Lord
63 decks
-
6
Abaddon the Despoiler
42 decks
-
7
Kardur, Doomscourge
37 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
35 decks
-
9
Smaug the Impenetrable
33 decks
-
10
Admiral Brass, Unsinkable
26 decks
Card text
Foreboding Ruins
Land
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Alexander Gering
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.