Shadowblood Ridge
Shadowblood Ridge appears in 14% of tracked Commander decks that can run it, and 76% of drawn copies reach the battlefield, with a median first-cast turn of 3.0.
Shadowblood Ridge is a Black-Red pain land that costs {1} and a tap to produce {B}{R}, and it shows up in 14% of tracked Commander decks in Playgroup Live's dataset. That figure spans 471 of the 3391 distinct decks that have played a recorded game.
The draw-to-play rate tells the most direct story: 76% of copies that reach a player's hand are cast before the game ends. The median first-cast turn lands at 3.0, with the mode at turn 2, reflecting a meaningful cluster of opening-hand keeps where players tap it early to fix mana. The cast-vs-library win-rate delta is small on the current sample, so treat any win-rate comparison as directional rather than conclusive.
Outside Playgroup Live, Shadowblood Ridge sits among the "filter land" cycle from Odyssey-era sets. It is strictly a {B}{R} mana source and fits any Commander deck with both colors in its identity. Its place in the format is narrow by design: it competes with faster dual lands, but its reach across Rakdos, Mardu, Grixis, and Jeskai commanders keeps it appearing consistently wherever Black and Red share a mana base.
- 14% of tracked Commander decks that can run it include Shadowblood Ridge
- 76% of drawn copies are cast before the game ends
- T3.0 median first-cast turn, with a mode of turn 2
- 92% battlefield stickiness once cast
- 410 distinct players have brought it to a tracked game, showing broad spread
- 24% draw rate, consistent with a singleton in a 100-card deck
First-cast turn
n=162The "good card" funnel
888 brought · 410 playersOf 888 Shadowblood Ridges brought to tracked games, 214 were drawn, 162 of those were cast, and 92% of cast copies remained on the battlefield through end of game.
Players who cast this card win 26% of the time (n=152) , vs 24% when it never left the library (n=594).
When players drew this card but left it in hand, they won 27% (n=46) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.5pp; 95% confidence interval -5.6pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
240 instancesMost Shadowblood Ridge copies that never leave the library simply weren't drawn in 100-card singleton, not a reflection of the card's utility when it does appear.
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
56 decks
-
2
Terra, Herald of Hope
35 decks
-
3
Caesar, Legion's Emperor
24 decks
-
4
Mr. House, President and CEO
24 decks
-
5
Fire Lord Azula
16 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
13 decks
-
7
Strefan, Maurer Progenitor
13 decks
-
8
Davros, Dalek Creator
12 decks
-
9
Shadow the Hedgehog
11 decks
-
10
The Lord of Pain
11 decks
Valgavoth leads the deck count but the list spans pure Rakdos through Mardu and Grixis, showing Shadowblood Ridge slots into the full range of Black-Red color identities rather than clustering in one archetype.