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Part of Tarkir Dragonstorm
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Stroke of Midnight
8%
Live Inclusion
Times Brought
1555
Decks Running
785
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=226
0%
T1
0%
T2
4%
T3
5%
T4
15%
T5
62%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
4%
(9 / 226 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
1557 brought · 638 playersBrought to game
1557
Ever drawn
349
Reached battlefield
226
Still on board at game end
7
≥ -2.4pp
Players who cast this card win 28% of the time (n=209) , vs 24% when it never left the library (n=1034).
When players drew this card but left it in hand, they won 32% (n=111).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -2.4pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
387 instances2.8%
Library
1.8%
Battlefield
60.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
37 decks
-
2
Giada, Font of Hope
23 decks
-
3
Lightning, Army of One
23 decks
-
4
Cloud, Ex-SOLDIER
19 decks
-
5
Queen Marchesa
17 decks
-
6
Anti-Venom, Horrifying Healer
14 decks
-
7
Zurgo Stormrender
14 decks
-
8
Gluntch, the Bestower
13 decks
-
9
Cloud, Midgar Mercenary
12 decks
-
10
Ms. Bumbleflower
11 decks
Card text
Stroke of Midnight
Instant
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Julia Metzger
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.