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Sulfurous Springs card art
Live Play Data

Sulfurous Springs

Land · Edge of Eternities Commander (EOC)
29%
Live Inclusion
Times Brought
1742
Decks Running
926
Median Cast Turn
4
Drawn → Played
76%
Format

Sulfurous Springs appears in 29% of tracked Rakdos-accessible Commander decks on Playgroup Live, and 76% of drawn copies reach the battlefield, landing on turn 4 at the median.

Sulfurous Springs is a consistent fixture in Black-Red Commander decks on Playgroup Live. It sits in 29% of the 3246 tracked decks, making it one of the more widely adopted pain-land options across the Rakdos color combination.

The draw-to-play rate of 76% reflects how reliably this land converts once it enters a hand. Lands are played with minimal friction compared to spells, and the median first-play turn of 4 puts it squarely in the early development window. 88% of played copies remain on the battlefield at game's end, consistent with a land that rarely gets removed.

The cast-vs-library win-rate spread is a positive directional signal across a well-sized sample, though no single dual land wins games by itself. Sulfurous Springs fills a role every Rakdos and three-color Rakdos deck needs: reliable, untapped colored mana on turn one or two, at the cost of a single life per activation.

At a glance
  • 29% of tracked Commander decks in the dataset include Sulfurous Springs
  • 76% of drawn copies reach the battlefield before the game ends
  • T4 median turn this land first enters play
  • 88% of played copies survive through end of game
  • 713 distinct players have brought this card to a tracked game, showing broad distribution
  • 31% win rate in games where this land was played (4-player normalized)

First-cast turn

n=341
13%
T1
14%
T2
13%
T3
13%
T4
11%
T5
30%
T6-9
6%
T10+
Median 4 P25 2 · P75 7 · max 26
Cast same turn as drawn 49%

The "good card" funnel

1750 brought · 713 players
Brought to game
1750
Ever drawn
448
Reached battlefield
341
Still on board at game end
299
76%

Of 1750 copies brought to tracked games, 448 were drawn, 341 of those were played, and 88% of played copies survived to the end of the game.

≥ +3.9pp

Players who cast this card win 31% of the time (n=312) , vs 22% when it never left the library (n=1060).

When players drew this card but left it in hand, they won 33% (n=95) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +9.1pp; 95% confidence interval +3.9pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

510 instances
2.5%
Library
58.6%
Battlefield
21.8%
Graveyard
4.3%
Exile

Most Sulfurous Springs copies end the game on the battlefield, the expected result for a land that rarely draws targeted removal. The graveyard entries largely reflect board wipes that destroy all permanents.

Commanders that played this card

in tracked games

The list spans five distinct color identities, from pure Rakdos to five-color piles, confirming that Sulfurous Springs earns its slot wherever Black and Red mana are both needed.

Frequently Asked

How often is Sulfurous Springs drawn in a Commander game?
Across 1595 tracked games where Sulfurous Springs was in the deck, it was drawn 26% of the time. That is a typical figure for a singleton in a 100-card deck. Of 448 instances that reached a player's hand, 76% were played before the game concluded.
What turn does Sulfurous Springs usually come into play?
The median first-play turn is 4, with a 25th-percentile of turn 2 and a 75th-percentile of turn 7. The distribution is fairly flat across turns 1 through 6, which makes sense for a land: it goes down whenever a player has a land drop available and needs Black or Red mana, rather than being held for a specific moment.
Does casting Sulfurous Springs correlate with winning?
In games where Sulfurous Springs was played, the 4-player-normalized win rate is 31% across 312 observations. In games where it stayed in the library, the rate was 22% across 1060 observations. That is a +9.1 percentage-point gap. The sample is well-sized, so this is a consistent directional signal, though a land that enables colored mana is one of many factors in a win.
Is Sulfurous Springs legal in Commander?
Yes. Sulfurous Springs is legal in Commander with no restrictions. It is also legal in Legacy, Modern, Pioneer, Vintage, and several other formats. It is not legal in Standard, Pauper, or Pauper Commander, and its color identity of Black-Red restricts it to commanders that include at least one of those two colors.
Which commanders most often run Sulfurous Springs?
Across tracked multiplayer games, the top commanders paired with Sulfurous Springs are Valgavoth, Harrower of Souls and Hearthhull, the Worldseed, followed by Terra, Herald of Hope and both Sauron commanders. The spread across Rakdos, Grixis, Jund, and Mardu color identities reflects the card's broad applicability anywhere Black and Red overlap.
How concentrated is the Sulfurous Springs data among individual players?
The data comes from 713 distinct players, with the single heaviest contributor accounting for a small share of total instances. That spread is a genuine strength of the dataset: the numbers are not driven by one or two prolific users. You can read the inclusion and play-pattern figures as a cross-section of the broader Playgroup Live community rather than a narrow sample.