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Part of The Lost Caverns of Ixalan
·
Instant
·
Innistrad Remastered (INR)
Live Play Data
Village Rites
7%
Live Inclusion
Times Brought
4411
Decks Running
2066
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=666
1%
T1
2%
T2
6%
T3
15%
T4
19%
T5
46%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
17
On curve
1%
(6 / 666 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
4416 brought · 1598 playersBrought to game
4416
Ever drawn
956
Reached battlefield
666
Still on board at game end
24
≥ +1.0pp
Players who cast this card win 28% of the time (n=609) , vs 23% when it never left the library (n=2870).
When players drew this card but left it in hand, they won 22% (n=256).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval +1.0pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1118 instances3.9%
Library
2.1%
Battlefield
65.1%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
109 decks
-
2
Edgar Markov
87 decks
-
3
Teysa Karlov
54 decks
-
4
Clavileño, First of the Blessed
43 decks
-
5
Judith, Carnage Connoisseur
38 decks
-
6
Marrow-Gnawer
38 decks
-
7
Silverquill, the Disputant
37 decks
-
8
Avacyn, Angel of Horror
33 decks
-
9
Chatterfang, Squirrel General
32 decks
-
10
Meren of Clan Nel Toth
32 decks
Card text
Village Rites
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Innistrad Remastered (INR)
·
Common
·
Illustrated by Bud Cook
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.