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Part of The Lost Caverns of Ixalan
·
Instant
·
Innistrad Remastered (INR)
Card Preview
Village Rites
4%
Decklist Inclusion
Times Brought
561
Decks Running
322
In Decks
2853
Decklist Inclusion
4%
Format
Final zone distribution
148 instances0.7%
Library
0.7%
Battlefield
64.2%
Graveyard
13.5%
Exile
Commanders that played this card
in tracked games-
1
Teysa Karlov
13 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
12 decks
-
3
Marrow-Gnawer
11 decks
-
4
Silverquill, the Disputant
11 decks
-
5
Edgar Markov
10 decks
-
6
The Serpent Society
8 decks
-
7
Chatterfang, Squirrel General
6 decks
-
8
Judith, Carnage Connoisseur
6 decks
-
9
Meren of Clan Nel Toth
6 decks
-
10
Clavileño, First of the Blessed
5 decks
The "good card" funnel
565 brought · 268 playersBrought to game
565
Ever drawn
128
Reached battlefield
90
Still on board at game end
1
≥ -12.4pp
Players who cast this card win 20% of the time (n=90) , vs 24% when it never left the library (n=396).
When players drew this card but left it in hand, they won 21% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -4.1pp; 95% confidence interval -12.4pp to +4.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=90
0%
T1
1%
T2
2%
T3
16%
T4
18%
T5
53%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
0%
(0 / 90 cast on T1)
Cast same turn as drawn
28%
90 of 100 times cast
90%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.