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Part of Bloomburrow
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#19 in Azorius Commander Staples
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Live Play Data
Adarkar Wastes
Land
·
Edge of Eternities Commander (EOC)
24%
Live Inclusion
Times Brought
4189
Decks Running
1971
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=795
20%
T1
14%
T2
12%
T3
12%
T4
10%
T5
24%
T6-9
7%
T10+
Median
4
P25
2
· P75
6
· max
18
Cast same turn as drawn
52%
The "good card" funnel
4193 brought · 1495 playersBrought to game
4193
Ever drawn
1096
Reached battlefield
795
Still on board at game end
732
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 26% of the time (n=716) , vs 24% when it never left the library (n=2580).
When players drew this card but left it in hand, they won 32% (n=275).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -0.9pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1203 instances3.1%
Library
60.8%
Battlefield
15.5%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
176 decks
-
2
Y'shtola, Night's Blessed
79 decks
-
3
Ulalek, Fused Atrocity
67 decks
-
4
Inspirit, Flagship Vessel
66 decks
-
5
Zinnia, Valley's Voice
61 decks
-
6
Kilo, Apogee Mind
60 decks
-
7
Aminatou, Veil Piercer
49 decks
-
8
Sonic the Hedgehog
44 decks
-
9
Temmet, Naktamun's Will
43 decks
-
10
Hope Estheim
42 decks
Card text
Adarkar Wastes
Land
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.