Adarkar Wastes
25% of tracked Playgroup Live Commander decks run Adarkar Wastes. When drawn, 74% of copies are played before the game ends, with a median first-play turn of 4.0.
Adarkar Wastes earns its slot in Azorius and multicolor shells by delivering white or blue mana on demand at the cost of 1 life. Across 1517 tracked multiplayer games on Playgroup Live, 25% of decks bring it to the table, appearing in 886 of the 3584 distinct decks on record.
The play pattern is direct: lands enter play the turn they are drawn, and 74% of drawn copies reach the battlefield before the game concludes. Median first play is turn 4.0, consistent with a land that players drop immediately rather than hold. Stickiness sits at 93%, reflecting the fact that lands rarely leave the battlefield once placed.
Data is spread across 703 distinct players, with the single heaviest contributor accounting for just 1% of tracked instances. That breadth lends confidence to the directional signals here, even as Playgroup Live's dataset continues to grow.
- 25% of tracked Commander decks include Adarkar Wastes
- 74% of drawn copies reach the battlefield before the game ends
- T4.0 median first-play turn
- 93% battlefield stickiness once played
- 703 distinct players have brought this land to a tracked game
- 31% normalized win rate in games where Adarkar Wastes was played
First-cast turn
n=326The "good card" funnel
1660 brought · 703 playersOf 1660 copies brought to games, 439 were drawn and 326 of those were played, with 93% remaining on the battlefield through end of game.
Players who cast this card win 31% of the time (n=304) , vs 25% when it never left the library (n=1023).
When players drew this card but left it in hand, they won 28% (n=100) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.3pp; 95% confidence interval +0.9pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
479 instancesThe overwhelming majority of Adarkar Wastes copies finish the game on the battlefield rather than in the library, a sharp contrast to most singleton cards and a direct reflection of how reliably it gets played when drawn.
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
86 decks
-
2
Zinnia, Valley's Voice
42 decks
-
3
Ulalek, Fused Atrocity
39 decks
-
4
Y'shtola, Night's Blessed
34 decks
-
5
Kilo, Apogee Mind
32 decks
-
6
Inspirit, Flagship Vessel
31 decks
-
7
Aminatou, Veil Piercer
24 decks
-
8
Hope Estheim
21 decks
-
9
Temmet, Naktamun's Will
19 decks
-
10
Jin Sakai, Ghost of Tsushima
17 decks
The commander distribution spans Azorius, Bant, Jeskai, and Esper shells, confirming Adarkar Wastes fits any deck that needs both white and blue mana rather than clustering around a single archetype.