Commander

Mendicant Core, Guidelight

Global commander stats {W} {U} All Azorius commanders
Win Rate 30%
849 Wins
1921 Losses
Overview

Summary

Mendicant Core, Guidelight is a Magic: The Gathering commander tracked across 2,789 recorded Playgroup games, winning 30% of them (849–1921) at an Elo of 1,575, ranking #828 globally.

Wins average 9 turns, with 174882 damage dealt and 0.61 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Mendicant Core, Guidelight's win rate?
Mendicant Core, Guidelight has a 30% win rate across 2789 recorded Playgroup games (849 wins, 1921 losses).
How long do winning games with Mendicant Core, Guidelight take?
Wins with Mendicant Core, Guidelight take on average 9 turns. Total tracked play time: 25 days.
How many decks use Mendicant Core, Guidelight?
828 decks list Mendicant Core, Guidelight as their commander on Playgroup, of which 561 have played at least one recorded game.
Global rank
828
Wins by turn (avg.)
9
Elo rating
1575
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 174954
Average commander damage per game 6
Average poison counters given per game 3
Average kills per game 0.61
Average turn length 2 minutes
No. decks for this commander 828
No. decks with at least one game for this commander 561
No. games played with this commander 2789
Total hours played 25 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1601 Goddis 12 7
2 1573 traprr 5 3
3 1570 ravnika13 15 7
4 1567 zackharley 15 7
5 1565 Nurax 7 3
Outcomes

How does this commander win?

When Mendicant Core, Guidelight wins, 63.65% of wins come via combat across tracked games with a recorded win condition.

Combat
63.65%
Commander Damage
24.65%
Non Combat Damage
4.06%
Combo
2.34%
Alternative
2.34%
Mill
1.87%
Poison
1.09%
Avg win turn 8.9 based on 865 wins with recorded turn counts
Measured

Staples that win games for Mendicant Core, Guidelight

Cards that raise this deck's measured win rate the most, compared with Mendicant Core, Guidelight decks that leave them out.

+7.1 pp
Top card: Dance of the Manse
Show 4 more (ranks 11-14)
# Card Lift
11
Crystal Skull, Isu Spyglass
Crystal Skull, Isu Spyglass 128 games
+0.6 pp
12
Shadowspear
Shadowspear 69 games
+0.3 pp
13
Academy Ruins
Academy Ruins 235 games
+0.1 pp
14
Glacial Fortress
Glacial Fortress 371 games
+0.1 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Mendicant Core, Guidelight wins 40.43% of games from position 1 and 18.33% from position 5 across tracked games.

1
Seat 1
40.43% n=857
2
Seat 2
31.76% n=877
3
Seat 3
23.31% n=620
4
Seat 4
19.1% n=398
5
Seat 5
18.33% n=60
6
Seat 6
37.5% n=8
Opening hands

Do mulligans hurt this commander?

Across tracked games, Mendicant Core, Guidelight wins 30.75% after 0 mulligans and 100.0% after 6 mulligans.

0
0 mulligans
30.75% n=948
1
1 mulligan
29.6% n=554
2
2 mulligans
23.0% n=200
3
3 mulligans
32.61% n=46
4
4 mulligans
16.67% n=12
6
6 mulligans
100.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Mendicant Core, Guidelight 3.74/5 on average, across 1855 self-reports.

3.74 / 5
🧂

Opponent salt

When Mendicant Core, Guidelight wins, opponents flag the game as salty 30.1% of the time across 866 tracked wins.

30.1 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Mendicant Core, Guidelight. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

The Gitrog Monster commander art
60.0%
Hylda of the Icy Crown commander art
54.55%
Obeka, Brute Chronologist commander art
53.33%
Urza, Chief Artificer commander art
53.33%

Top 5 worst matchups

Wilhelt, the Rotcleaver commander art
0.0%
Elminster commander art
Elminster 15 games
0.0%
Rakdos, Lord of Riots commander art
0.0%