Commander

Mendicant Core, Guidelight

Global commander stats {W} {U} All Azorius commanders
Win Rate 30%
789 Wins
1800 Losses
Overview

Summary

Mendicant Core, Guidelight is a Magic: The Gathering commander tracked across 2,598 recorded Playgroup games, winning 30% of them (7891800) at an Elo of 1,505, ranking #1904 globally.

Wins average 9 turns, with 188912 damage dealt and 0.61 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Mendicant Core, Guidelight's win rate?
Mendicant Core, Guidelight has a 30% win rate across 2598 recorded Playgroup games (789 wins, 1800 losses).
How long do winning games with Mendicant Core, Guidelight take?
Wins with Mendicant Core, Guidelight take on average 9 turns. Total tracked play time: 22 days.
How many decks use Mendicant Core, Guidelight?
772 decks list Mendicant Core, Guidelight as their commander on Playgroup, of which 524 have played at least one recorded game.
Global rank
1904
Wins by turn (avg.)
9
Elo rating
1505
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 188912
Average commander damage per game 6
Average poison counters given per game 3
Average kills per game 0.61
Average turn length 1 minute
No. decks for this commander 772
No. decks with at least one game for this commander 524
No. games played with this commander 2598
Total hours played 22 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1601 Goddis 12 7
2 1589 ravnika13 5 4
3 1573 traprr 5 3
4 1567 zackharley 15 7
5 1565 Nurax 7 3
Outcomes

How does this commander win?

When Mendicant Core, Guidelight wins, 63.01% of wins come via combat across tracked games with a recorded win condition.

Combat
63.01%
Commander Damage
25.0%
Non Combat Damage
4.22%
Combo
2.36%
Alternative
2.36%
Mill
1.86%
Poison
1.18%
Avg win turn 8.9 based on 804 wins with recorded turn counts
Measured

Staples that win games for Mendicant Core, Guidelight

Cards that raise this deck's measured win rate the most, compared with Mendicant Core, Guidelight decks that leave them out.

+6.7 pp
Top card: Dance of the Manse
Show 3 more (ranks 11-13)
# Card Lift
11
Emry, Lurker of the Loch
Emry, Lurker of the Loch 221 games
+0.9 pp
12
Gold-Forged Thopteryx
Gold-Forged Thopteryx 124 games
+0.6 pp
13
Academy Ruins
Academy Ruins 175 games
+0.5 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Mendicant Core, Guidelight wins 40.65% of games from position 1 and 18.64% from position 5 across tracked games.

1
Seat 1
40.65% n=797
2
Seat 2
31.31% n=816
3
Seat 3
23.07% n=583
4
Seat 4
18.97% n=369
5
Seat 5
18.64% n=59
6
Seat 6
37.5% n=8
Opening hands

Do mulligans hurt this commander?

Across tracked games, Mendicant Core, Guidelight wins 30.54% after 0 mulligans and 100.0% after 6 mulligans.

0
0 mulligans
30.54% n=907
1
1 mulligan
29.9% n=525
2
2 mulligans
23.08% n=182
3
3 mulligans
31.82% n=44
4
4 mulligans
16.67% n=12
6
6 mulligans
100.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Mendicant Core, Guidelight 3.73/5 on average, across 1741 self-reports.

3.73 / 5
🧂

Opponent salt

When Mendicant Core, Guidelight wins, opponents flag the game as salty 66.1% of the time across 805 tracked wins.

66.1 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Mendicant Core, Guidelight. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

The Gitrog Monster commander art
60.0%
Hylda of the Icy Crown commander art
54.55%
Obeka, Brute Chronologist commander art
53.33%
Ramos, Dragon Engine commander art
50.0%
Baylen, the Haymaker commander art
50.0%

Top 5 worst matchups

Leonardo, the Balance commander art
0.0%
Wilhelt, the Rotcleaver commander art
0.0%
Elminster commander art
Elminster 15 games
0.0%