Commander

Mendicant Core, Guidelight

Global commander stats {W} {U} All Azorius commanders
Win Rate 30%
739 Wins
1683 Losses
Playtest a community deck
Overview

Summary

Mendicant Core, Guidelight is a Magic: The Gathering commander tracked across 2,425 recorded Playgroup games, winning 30% of them (7391683) at an Elo of 1,488, ranking #3290 globally.

Wins average 9 turns, with 6 damage dealt and 0.62 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Mendicant Core, Guidelight's win rate?
Mendicant Core, Guidelight has a 30% win rate across 2425 recorded Playgroup games (739 wins, 1683 losses).
How long do winning games with Mendicant Core, Guidelight take?
Wins with Mendicant Core, Guidelight take on average 9 turns. Total tracked play time: about 1 month.
How many decks use Mendicant Core, Guidelight?
697 decks list Mendicant Core, Guidelight as their commander on Playgroup, of which 487 have played at least one recorded game.
Global rank
3290
Wins by turn (avg.)
9
Elo rating
1488
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 6
Average commander damage per game 6
Average poison counters given per game 3
Average kills per game 0.62
Average turn length 2 minutes
No. decks for this commander 697
No. decks with at least one game for this commander 487
No. games played with this commander 2425
Total hours played about 1 month
Community

Top 5 public decks

Rank Elo User Games Wins
1 1601 Goddis 12 7
2 1582 zackharley 14 7
3 1573 traprr 5 3
4 1537 Kawashy 1 1
5 1524 HazMatt 1 1
Outcomes

How does this commander win?

When Mendicant Core, Guidelight wins, 62.7% of wins come via combat across tracked games with a recorded win condition.

Combat
62.7%
Commander Damage
24.68%
Non Combat Damage
4.5%
Alternative
2.7%
Combo
2.52%
Mill
1.98%
Poison
0.9%
Avg win turn 9.0 based on 754 wins with recorded turn counts
Measured

Staples that win games for Mendicant Core, Guidelight

Cards that raise this deck's measured win rate the most, compared with Mendicant Core, Guidelight decks that leave them out.

+6.9 pp
Top card: Stridehangar Automaton
Show 2 more (ranks 11-12)
# Card Lift
11
Emry, Lurker of the Loch
Emry, Lurker of the Loch 181 games
+0.4 pp
12
Voyager Quickwelder
Voyager Quickwelder 260 games
+0.0 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Mendicant Core, Guidelight wins 42.86% of games from position 6 and 19.3% from position 5 across tracked games.

1
Seat 1
40.13% n=745
2
Seat 2
30.85% n=752
3
Seat 3
24.11% n=531
4
Seat 4
19.42% n=345
5
Seat 5
19.3% n=57
6
Seat 6
42.86% n=7
Opening hands

Do mulligans hurt this commander?

Across tracked games, Mendicant Core, Guidelight wins 30.7% after 0 mulligans and 100.0% after 6 mulligans.

0
0 mulligans
30.7% n=847
1
1 mulligan
29.9% n=485
2
2 mulligans
22.42% n=165
3
3 mulligans
33.33% n=39
4
4 mulligans
20.0% n=10
6
6 mulligans
100.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Mendicant Core, Guidelight 3.74/5 on average, across 1644 self-reports.

3.74 / 5
🧂

Opponent salt

When Mendicant Core, Guidelight wins, opponents flag the game as salty 65.2% of the time across 755 tracked wins.

65.2 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Mendicant Core, Guidelight. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

The Gitrog Monster commander art
60.0%
Obeka, Brute Chronologist commander art
57.14%
Baylen, the Haymaker commander art
56.25%
Deadpool, Trading Card commander art
50.0%
Admiral Brass, Unsinkable commander art
50.0%

Top 5 worst matchups