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Part of Edge of Eternities
·
Artifact Creature — Construct
·
Edge of Eternities Commander (EOC)
Card Preview
Cyberdrive Awakener
2%
Decklist Inclusion
Times Brought
307
Decks Running
141
In Decks
1159
Decklist Inclusion
2%
Format
Final zone distribution
93 instances3.2%
Library
37.6%
Battlefield
23.7%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
17 decks
-
2
Kilo, Apogee Mind
13 decks
-
3
Dr. Eggman
11 decks
-
4
Mendicant Core, Guidelight
10 decks
-
5
Aloy, Savior of Meridian
8 decks
-
6
Shorikai, Genesis Engine
8 decks
-
7
Tony Stark // The Invincible Iron Man
8 decks
-
8
Urza, Chief Artificer
6 decks
-
9
Edward Kenway
4 decks
-
10
Lady Octopus, Inspired Inventor
3 decks
The "good card" funnel
307 brought · 131 playersBrought to game
307
Ever drawn
83
Reached battlefield
53
Still on board at game end
35
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 36% of the time (n=53) , vs 26% when it never left the library (n=200).
When players drew this card but left it in hand, they won 15% (n=29) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.3pp; 95% confidence interval -2.2pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
2%
T1
0%
T2
0%
T3
4%
T4
11%
T5
62%
T6-9
21%
T10+
Median
8
P25
7
· P75
9
· max
15
On curve
25%
(4 / 53 cast on T6)
Cast same turn as drawn
42%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.