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Part of Edge of Eternities
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Artifact Creature — Construct
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Edge of Eternities Commander (EOC)
Live Play Data
Cyberdrive Awakener
3%
Live Inclusion
Times Brought
1898
Decks Running
747
Median Cast Turn
8
Drawn → Played
62%
Format
First-cast turn
n=319
0%
T1
0%
T2
2%
T3
5%
T4
7%
T5
64%
T6-9
21%
T10+
Median
8
P25
6
· P75
9
· max
15
On curve
29%
(44 / 319 cast on T6)
Cast same turn as drawn
31%
The "good card" funnel
1898 brought · 656 playersBrought to game
1898
Ever drawn
516
Reached battlefield
319
Still on board at game end
203
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +15.8pp
Players who cast this card win 46% of the time (n=299) , vs 24% when it never left the library (n=1176).
When players drew this card but left it in hand, they won 24% (n=175).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.4pp; 95% confidence interval +15.8pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
557 instances2.2%
Library
36.4%
Battlefield
23.9%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
87 decks
-
2
Kilo, Apogee Mind
67 decks
-
3
Dr. Eggman
61 decks
-
4
Shorikai, Genesis Engine
58 decks
-
5
Tony Stark // The Invincible Iron Man
40 decks
-
6
Aloy, Savior of Meridian
37 decks
-
7
Mendicant Core, Guidelight
34 decks
-
8
Urza, Lord High Artificer
25 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
21 decks
-
10
Lady Octopus, Inspired Inventor
17 decks
Card text
Cyberdrive Awakener
Artifact Creature — Construct
Flying
Other artifact creatures you control have flying.
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
4 / 4
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.