How to play Commander online
By Maran · Published June 15, 2026 · Updated June 18, 2026
Yes, you can play Commander online, and you have more options than ever. The fastest route is a browser-based virtual tabletop like Playgroup Live: no install, 2 to 6 players, voice chat, and every Commander mechanic built in. Prefer your real cards? Play over webcam. Want the rules enforced for you? Use a rules engine like XMage or Magic Online.
Below we compare every way to play Commander (EDH) online in 2026, what each one costs, who it suits, and where it beats the alternatives.
Just want to practice alone first? You can playtest any Commander (EDH) deck free in your browser with no account, then host or join a live game when you are ready.
Three ways to play, depending on what you want
Every tool below falls into one of three lanes. Pick the lane first, then the tool.
Browser virtual tabletops
You move digital cards on a shared table and make the calls yourself. No install. This is where Playgroup Live, TableCommander, EDHplay, EDHLAB, and untap.in live. Best for fast, flexible play with your own decklists.
Webcam, with real cards
Point a camera at your physical board and play face to face. SpellTable and Convoke lead here. Best when you want to shuffle up the decks you already own.
Rules-engine clients
The software enforces the rules and resolves the stack for you. XMage and Magic Online do this. Best if you want zero bookkeeping and do not mind a video-game feel.
Every option, compared
Rules enforcement key: Automated means the software resolves the stack and enforces legality. Manual means you get dedicated helper tools but make the calls. None means a generic sandbox with no Magic-specific tooling.
Figures verified June 2026. Free-tier caps and pricing can change; check each site for current details.
| Tool | Cost | Players | Cards | Rules enforcement | Tracks your games | Best for |
|---|---|---|---|---|---|---|
| Playgroup Live | Free | 2-6 | Digital, full card images | Manual helpers | Per-deck Elo + Card Insights | Your own playgroup, with deep stats |
| Convoke (webcam) | Free | Up to 8 | Your real cards on webcam | Manual | Auto-logs to Playgroup.gg | Paper cards, played remotely |
| SpellTable | Free | 4 | Real cards on webcam | None | No | First-party webcam play |
| TableCommander | Free + paid tier | Up to 6 (paid) | Digital | None | Match history + stats | Multi-format browser table |
| EDHplay | Free | 4 | Digital | Minimal | No | Pickup pods with strangers |
| EDHLAB | Free | 4 | Digital | None | No | Solo playtest + matchmaking |
| untap.in | Free, ~$5/mo for 6 | 4 (6 paid) | Digital + custom cards | None | No | Freeform any-format table |
| Tabletop Simulator | Paid (~$20) | Up to 10 | Digital via mods | None | No | 3D physics sandbox |
| XMage | Free | Up to 10 | Digital | Automated engine | Player rating | Rules played for you |
| Magic Online (MTGO) | Paid economy | 4 | Owned digital cards | Automated engine | League records | Official competitive |
The deepest built-in Commander tooling of any table that is not a rules engine
Among browser tabletops, most are generic sandboxes: you fake mechanics by dragging cards and tracking counters by hand. Playgroup Live ships dedicated tooling for the mechanics other manual tables make you improvise, including the newest set mechanics. It is not a rules engine, you still make the calls, but the board does the bookkeeping.
If you want the rules enforced and resolved automatically, XMage and Magic Online go further than any manual table. They feel more like a video game and only run cards the software has coded, with no house rules. Playgroup Live keeps the table flexible and the calls in your hands.
The only place you play that also tells you which cards win
Most tables either do not track games at all, or stop at win-loss records. Playgroup Live's Card Insights reads your real recorded games and breaks performance down to the individual card. No separate tracker, no spreadsheet. You play, and the insights build themselves. Per-card analytics exist for MTG Arena, but among places you actually play Commander, this is close to unique.
Where Playgroup Live does not win
No tool wins every category, and we are not going to pretend otherwise. Here is where another option is the better pick.
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Rules enforced automatically XMage and Magic Online are full rules engines. Playgroup Live gives helper tools but you still make the calls.
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More than 6 players Convoke seats 8, and Tabletop Simulator and XMage go to 10. Playgroup Live caps at 6.
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Your own physical cards Webcam tools like SpellTable and Convoke use the real collection you already own. Playgroup Live uses digital card images.
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Voice and text chat are table stakes Several browser tables, including EDHLAB and untap.in, have built-in voice and chat too. We do as well. It is not a reason to switch on its own.
Prefer your real cards? Play over webcam.
Not everyone wants digital cards. If you would rather shuffle up your actual decks and play remotely, point a camera at your battlefield and play face to face, the way SpellTable popularized.
Here is where Playgroup goes further. Our partner Convoke turns webcam play into a Playgroup.gg-ready match log. Connect your Playgroup API key in Convoke, pick your event and decks before the game, and when you finish, the full event log, result, and ratings flow into your Playgroup history. Whether you play on our virtual tabletop or with your real cards on camera, the same stats and leaderboards track it all.
The other options, briefly
- TableCommander is the closest browser rival. Free with optional paid tier, multi-format, account-free guest play, and it stores match history. Voice and 6-player tables are paid. It does not have our hidden-information tooling or per-card analytics.
- EDHplay and EDHLAB are free browser tables good for pickup pods with strangers. EDHLAB also does solo playtesting. Both are lighter on dedicated mechanic tooling and do not track stats.
- untap.in is a mature, freeform table for any format, with custom-card support. Free up to 4 players; 6 needs the paid tier. No persistent stats.
- Tabletop Simulator is a paid Steam app where Commander runs on community mods. The most flexible spatially, up to 10 players, but it means a purchase, mod setup, and grey-area card art. See our full Tabletop Simulator comparison for the details.
Frequently Asked
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Start a Commander game in your browser
Playgroup Live is free and runs in your browser. No install, 2 to 6 players, voice chat, and every game counts toward your stats.