All archetypes

Group hug commanders

Gifts for everyone, and a table too comfortable to attack you.

1,237 commanders, best match first
  1. 114 decks from 96 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 6%

    Top 1% for Group hug

    +19.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 85 games.
  2. 31 decks from 31 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 2%

    Top 1% for Group hug

    +16.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 34 games.
  3. 266 decks from 241 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Landfall top 6%

    Top 1% for Group hug

    +14.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 157 games.
  4. 49 decks from 48 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Enchantress top 4%

    Top 1% for Group hug

    +13.6 cards per deck against the average deck in its colors, plus the commander card itself

  5. 20 decks from 19 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Blink top 3%

    Top 1% for Group hug

    +13.2 cards per deck against the average deck in its colors, plus the commander card itself

  6. 47 decks from 47 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Enchantress top 5%

    Top 1% for Group hug

    +13.0 cards per deck against the average deck in its colors, plus the commander card itself

  7. 20 decks from 19 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 3%

    Top 1% for Group hug

    +12.9 cards per deck against the average deck in its colors, plus the commander card itself

  8. 81 decks from 76 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Mill top 6%

    Top 1% for Group hug

    +11.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.16 Average 0.07, from 69 games.
  9. 59 decks from 58 players. Mostly Wizard creatures.

    Strongest: Group hug top 1% and Mill top 6%

    Top 1% for Group hug

    +9.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.19 Average 0.07, from 78 games.
  10. 128 decks from 125 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 3%

    Top 1% for Group hug

    +8.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 90 games.
  11. 31 decks from 30 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 3%

    Top 1% for Group hug

    +8.4 cards per deck against the average deck in its colors, plus the commander card itself

  12. 951 decks from 880 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 8%

    Top 1% for Group hug

    +8.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.12 Average 0.07, from 481 games.
  13. 22 decks from 22 players. Mostly Human creatures.

    Strongest: Politics top 1% and Group hug top 1%

    Top 1% for Group hug

    +7.4 cards per deck against the average deck in its colors, plus the commander card itself

  14. 490 decks from 456 players. Mostly Human creatures.

    Strongest: Group slug top 1% and Group hug top 1%

    Top 1% for Group hug

    +7.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 207 games.
  15. 55 decks from 55 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Mill top 7%

    Top 1% for Group hug

    +7.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.18 Average 0.07, from 30 games.
  16. 71 decks from 68 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Stax and control top 5%

    Top 1% for Group hug

    +10.9 cards per deck against the average deck in its colors

  17. 48 decks from 41 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group hug top 1%

    Top 1% for Group hug

    +6.7 cards per deck against the average deck in its colors, plus the commander card itself

  18. 27 decks from 24 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 3%

    Top 1% for Group hug

    +6.6 cards per deck against the average deck in its colors, plus the commander card itself

  19. 36 decks from 34 players. Mostly Human creatures.

    Strongest: Politics top 1% and Group hug top 1%

    Top 1% for Group hug

    +6.3 cards per deck against the average deck in its colors, plus the commander card itself

  20. 162 decks from 148 players. Mostly Human creatures.

    Strongest: Politics top 1% and Group hug top 2%

    Top 2% for Group hug

    +9.9 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.11 Average 0.07, from 72 games.