Group hug commanders
Gifts for everyone, and a table too comfortable to attack you.
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23 decks from 21 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 2%
Top 1% for Group hug+19.7 cards per deck against the average deck in its colors, plus the commander card itself
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151 decks from 131 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 6%
Top 1% for Group hug+19.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 145 games. -
45 decks from 44 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 2%
Top 1% for Group hug+15.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.09 Average 0.07, from 58 games. -
62 decks from 62 players. Mostly Human creatures.
Strongest: Group hug top 1% and Enchantress top 3%
Top 1% for Group hug+14.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 45 games. -
363 decks from 327 players. Mostly Human creatures.
Strongest: Group hug top 1% and Landfall top 6%
Top 1% for Group hug+13.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.11 Average 0.07, from 315 games. -
22 decks from 21 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 1% for Group hug+12.7 cards per deck against the average deck in its colors, plus the commander card itself
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60 decks from 60 players. Mostly Human creatures.
Strongest: Group hug top 1% and Enchantress top 6%
Top 1% for Group hug+12.4 cards per deck against the average deck in its colors, plus the commander card itself
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28 decks from 26 players. Mostly Human creatures.
Strongest: Group hug top 1% and Stax and control top 3%
Top 1% for Group hug+12.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.10 Average 0.07, from 35 games. -
106 decks from 101 players. Mostly Human creatures.
Strongest: Group hug top 1% and Enchantress top 7%
Top 1% for Group hug+11.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.16 Average 0.07, from 97 games. -
78 decks from 76 players. Mostly Wizard creatures.
Strongest: Group hug top 1% and Mill top 6%
Top 1% for Group hug+9.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.17 Average 0.07, from 106 games. -
176 decks from 170 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 1% for Group hug+8.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 123 games. -
1180 decks from 1091 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 7%
Top 1% for Group hug+8.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.12 Average 0.07, from 716 games. -
23 decks from 23 players. Mostly Phyrexian creatures.
Strongest: Group slug top 1% and Group hug top 1%
Top 1% for Group hug+7.9 cards per deck against the average deck in its colors, plus the commander card itself
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40 decks from 38 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 1% for Group hug+7.7 cards per deck against the average deck in its colors, plus the commander card itself
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86 decks from 82 players. Mostly Human creatures.
Strongest: Group hug top 1% and Stax and control top 4%
Top 1% for Group hug+11.0 cards per deck against the average deck in its colors
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77 decks from 75 players. Mostly Human creatures.
Strongest: Group hug top 1% and Mill top 7%
Top 1% for Group hug+6.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.13 Average 0.07, from 83 games. -
638 decks from 585 players. Mostly Human creatures.
Strongest: Group slug top 1% and Group hug top 1%
Top 1% for Group hug+6.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 359 games. -
34 decks from 32 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 1% for Group hug+6.8 cards per deck against the average deck in its colors, plus the commander card itself
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31 decks from 31 players. Mostly Human creatures.
Strongest: Politics top 1% and Group hug top 1%
Top 1% for Group hug+6.8 cards per deck against the average deck in its colors, plus the commander card itself
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60 decks from 53 players. Mostly Human creatures.
Strongest: Tokens top 1% and Group hug top 1%
Top 1% for Group hug+6.6 cards per deck against the average deck in its colors, plus the commander card itself