Commander archetypes

I want to play

Try tokens, voltron, group hug or tribal.

19 archetypes, measured from the decks people build and from how commanders play at our tables. Pick one, or combine several.

How you deal with the table

Archetypes about the other players more than your own board.

4 archetypes

How your creatures win

Archetypes built around what your creatures do.

8 archetypes

What your deck runs on

The engine the rest of the deck feeds.

7 archetypes

In their decks

For every commander we count the cards of each archetype in the full decklists people built, and compare that with the average deck in the same colors. What the commander card itself does counts too.

Measured in tracked games

Spells cast per opponent's turn and tokens created per game come from Playgroup Live games. Commander damage dealt per game comes from every tracked game, Live and tracker.

How we check it

Every change is tested against commanders whose archetype nobody disputes, like Teysa Karlov for aristocrats and Omnath for landfall. Card tags come from Scryfall's community tagger. If a card looks misfiled, tell us.