19 archetypes, measured from the decks people build and from how commanders play at our tables. Pick one, or combine several.
How you deal with the table
Archetypes about the other players more than your own board.
Politics
Group hug
Stax and control
Group slug
How your creatures win
Archetypes built around what your creatures do.
Big creatures
Fight for the board
Tokens
Tribal
Voltron
+1/+1 counters
Aristocrats
Blink
What your deck runs on
The engine the rest of the deck feeds.
Spellslinger
Graveyard and reanimator
Landfall
Artifacts
Enchantress
Mill
Lifegain
In their decks
For every commander we count the cards of each archetype in the full decklists people built, and compare that with the average deck in the same colors. What the commander card itself does counts too.
Measured in tracked games
Spells cast per opponent's turn and tokens created per game come from Playgroup Live games. Commander damage dealt per game comes from every tracked game, Live and tracker.
How we check it
Every change is tested against commanders whose archetype nobody disputes, like Teysa Karlov for aristocrats and Omnath for landfall. Card tags come from Scryfall's community tagger. If a card looks misfiled, tell us.