Mill commanders
Empty your opponents' libraries before they empty your life.
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22 decks from 22 players. Mostly Horror creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 2%
Top 1% for Mill+22.9 cards per deck against the average deck in its colors, plus the commander card itself
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154 decks from 150 players. Mostly Horror creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 4%
Top 1% for Mill+19.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 95 games. -
118 decks from 112 players. Mostly Wizard creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 4%
Top 1% for Mill+20.5 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.09 Average 0.07, from 73 games. -
199 decks from 187 players. Mostly Crab creatures.
Strongest: Mill top 1% and Enchantress top 6%
Top 1% for Mill+15.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.09 Average 0.07, from 146 games. -
28 decks from 27 players. Mostly Rogue creatures.
Strongest: Mill top 1% and Politics top 12%
Top 1% for Mill+12.9 cards per deck against the average deck in its colors, plus the commander card itself
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64 decks from 63 players. Mostly Human creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 7%
Top 1% for Mill+12.4 cards per deck against the average deck in its colors, plus the commander card itself
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442 decks from 423 players. Mostly Horror creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 7%
Top 1% for Mill+12.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 238 games. -
57 decks from 55 players. Mostly Human creatures.
Strongest: Mill top 1% and Politics top 11%
Top 1% for Mill+11.7 cards per deck against the average deck in its colors, plus the commander card itself
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78 decks from 76 players. Mostly Human creatures.
Strongest: Mill top 1% and Spellslinger top 6%
Top 1% for Mill+11.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.13 Average 0.07, from 53 games. -
876 decks from 817 players. Mostly Mutant creatures.
Strongest: Mill top 1% and Group slug top 3%
Top 1% for Mill+11.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 401 games. -
48 decks from 47 players. Mostly Mutant creatures.
Strongest: Graveyard and reanimator top 1% and Mill top 1%
Top 1% for Mill+10.7 cards per deck against the average deck in its colors, plus the commander card itself
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40 decks from 39 players. Mostly Shapeshifter creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 7%
Top 1% for Mill+13.3 cards per deck against the average deck in its colors
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203 decks from 191 players. Mostly Horror creatures.
Strongest: Mill top 1% and Blink top 9%
Top 1% for Mill+8.9 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 125 games. -
78 decks from 78 players. Mostly Human creatures.
Strongest: Mill top 1% and Group hug top 15%
Top 1% for Mill+12.7 cards per deck against the average deck in its colors
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76 decks from 74 players. Mostly Pirate creatures.
Strongest: Mill top 1% and Politics top 9%
Top 1% for Mill+12.6 cards per deck against the average deck in its colors
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240 decks from 232 players. Mostly Rogue creatures.
Strongest: Mill top 1% and Group hug top 11%
Top 1% for Mill+7.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 75 games. -
47 decks from 47 players. Mostly Rogue creatures.
Strongest: Mill top 1% and Group hug top 4%
Top 1% for Mill+6.3 cards per deck against the average deck in its colors, plus the commander card itself
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33 decks from 33 players. Mostly Wizard creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 8%
Top 1% for Mill+6.2 cards per deck against the average deck in its colors, plus the commander card itself
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99 decks from 96 players. Mostly Rogue creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 19%
Top 1% for Mill+6.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 40 games. -
264 decks from 248 players. Mostly Human creatures.
Strongest: Lifegain top 1% and Mill top 1%
Top 1% for Mill+6.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 143 games.