All archetypes

Group hug commanders

Gifts for everyone, and a table too comfortable to attack you.

1,223 commanders, best match first
  1. 162 decks from 156 players. Mostly Human creatures.

    Strongest: Group slug top 1% and Group hug top 2%

    Top 2% for Group hug

    +5.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.12 Average 0.07, from 47 games.
  2. 299 decks from 284 players. Mostly Wizard creatures.

    Strongest: Group hug top 2% and Stax and control top 6%

    Top 2% for Group hug

    +5.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 151 games.
  3. 39 decks from 37 players. Mostly Human creatures.

    Strongest: Group hug top 2% and +1/+1 counters top 9%

    Top 2% for Group hug

    +5.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.19 Average 0.07, from 32 games.
  4. 64 decks from 64 players. Mostly Human creatures.

    Strongest: Group hug top 2% and +1/+1 counters top 2%

    Top 2% for Group hug

    +5.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 47 games.
  5. 298 decks from 269 players. Mostly Human creatures.

    Strongest: Group hug top 2% and Politics top 5%

    Top 2% for Group hug

    +5.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 129 games.
  6. 59 decks from 54 players. Mostly Human creatures.

    Strongest: Politics top 2% and Group hug top 2%

    Top 2% for Group hug

    +9.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 30 games.
  7. 34 decks from 33 players. Mostly Elf creatures.

    Strongest: Politics top 1% and Group hug top 2%

    Top 2% for Group hug

    +5.0 cards per deck against the average deck in its colors, plus the commander card itself

  8. 39 decks from 38 players. Mostly Devil creatures.

    Strongest: Group hug top 2% and Enchantress top 6%

    Top 2% for Group hug

    +4.8 cards per deck against the average deck in its colors, plus the commander card itself

  9. 49 decks from 46 players. Mostly Human creatures.

    Strongest: Artifacts top 2% and Group hug top 2%

    Top 2% for Group hug

    +4.8 cards per deck against the average deck in its colors, plus the commander card itself

  10. 24 decks from 24 players. Mostly Human creatures.

    Strongest: Group hug top 2% and Aristocrats top 3%

    Top 2% for Group hug

    +4.4 cards per deck against the average deck in its colors, plus the commander card itself

  11. 71 decks from 64 players. Mostly Sliver creatures.

    Strongest: Group hug top 2% and Stax and control top 4%

    Top 2% for Group hug

    +4.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.12 Average 0.07, from 109 games.
  12. 42 decks from 41 players. Mostly Human creatures.

    Strongest: Politics top 1% and Group hug top 3%

    Top 3% for Group hug

    +7.7 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 31 games.
  13. 105 decks from 100 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group hug top 3%

    Top 3% for Group hug

    +7.7 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.10 Average 0.07, from 65 games.
  14. 44 decks from 42 players. Mostly Eldrazi creatures.

    Strongest: Group hug top 3% and Big creatures top 3%

    Top 3% for Group hug

    +3.3 cards per deck against the average deck in its colors, plus the commander card itself

  15. 26 decks from 26 players. Mostly Human creatures.

    Strongest: Politics top 1% and Group hug top 3%

    Top 3% for Group hug

    +2.9 cards per deck against the average deck in its colors, plus the commander card itself

  16. 36 decks from 34 players. Mostly Human creatures.

    Strongest: Group hug top 3% and Lifegain top 5%

    Top 3% for Group hug

    +2.7 cards per deck against the average deck in its colors, plus the commander card itself

  17. 21 decks from 20 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Group hug top 3%

    Top 3% for Group hug

    +2.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 38 games.
  18. 46 decks from 46 players. Mostly Human creatures.

    Strongest: Blink top 2% and Group hug top 3%

    Top 3% for Group hug

    +6.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 42 games.
  19. 21 decks from 20 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group hug top 3%

    Top 3% for Group hug

    +2.4 cards per deck against the average deck in its colors, plus the commander card itself

  20. 34 decks from 32 players. Mostly Human creatures.

    Strongest: Group hug top 3% and Politics top 5%

    Top 3% for Group hug

    +2.3 cards per deck against the average deck in its colors, plus the commander card itself