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Emry, Lurker of the Loch card art
Live Play Data

Emry, Lurker of the Loch

{2} {U} · Legendary Creature — Merfolk Wizard · Edge of Eternities Commander (EOC)
4%
Live Inclusion
Times Brought
2806
Decks Running
1110
Median Cast Turn
6.0
Drawn → Played
69%
Format

First-cast turn

n=520
1%
T1
4%
T2
13%
T3
11%
T4
14%
T5
43%
T6-9
13%
T10+
Median 6.0 P25 4 · P75 8 · max 16
On curve 18% (70 / 520 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

2807 brought · 929 players
Brought to game
2807
Ever drawn
706
Reached battlefield
489
Still on board at game end
278

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +4.9pp

Players who cast this card win 32% of the time (n=466) , vs 23% when it never left the library (n=1770).

When players drew this card but left it in hand, they won 33% (n=197).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval +4.9pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

769 instances
3.0%
Library
36.2%
Battlefield
31.2%
Graveyard
5.9%
Exile

Commanders that played this card

in tracked games
Card text
Emry, Lurker of the Loch card

Emry, Lurker of the Loch

{2} {U}
Legendary Creature — Merfolk Wizard
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
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Edge of Eternities Commander (EOC) · Rare · Illustrated by Livia Prima

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.