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Part of Bloomburrow
·
Artifact
·
Mystery Booster Commander Edition (MBC)
: Add one mana of any color that a land an opponent controls could produce.
Live Play Data
Fellwar Stone
23%
Live Inclusion
Times Brought
12995
Decks Running
6382
Median Cast Turn
4.0
Drawn → Played
76%
Format
First-cast turn
n=2474
12%
T1
27%
T2
11%
T3
10%
T4
9%
T5
25%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
21
On curve
39%
(672 / 2474 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
13015 brought · 3227 playersBrought to game
13015
Ever drawn
3266
Reached battlefield
2474
Still on board at game end
2031
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 28% of the time (n=2202) , vs 24% when it never left the library (n=7849).
When players drew this card but left it in hand, they won 33% (n=702).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval +1.9pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3635 instances3.1%
Library
55.9%
Battlefield
20.0%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
177 decks
-
2
Ms. Bumbleflower
123 decks
-
3
Valgavoth, Harrower of Souls
121 decks
-
4
Ashling, the Limitless
104 decks
-
5
Killian, Decisive Mentor
101 decks
-
6
The Ur-Dragon
91 decks
-
7
Quintorius, History Chaser
82 decks
-
8
Sauron, the Dark Lord
82 decks
-
9
Rootha, Mastering the Moment
79 decks
-
10
Bello, Bard of the Brambles
75 decks
Card text
Fellwar Stone
Artifact
Mystery Booster Commander Edition (MBC)
·
Uncommon
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.