Fellwar Stone
Fellwar Stone appears in 24% of tracked Commander decks on Playgroup Live, with a median first cast on turn 4.0 and 73% of drawn copies reaching the battlefield.
Fellwar Stone sits in 24% of the 4852 Commander decks that have played a tracked game on Playgroup Live, making it one of the format's most-played 2-mana rocks. It appears in 1147 distinct decks across 1365 tracked games.
The draw-to-play rate tells the sharpest story: 73% of drawn copies are cast before the game ends. The median first-cast turn lands on turn 4.0, consistent with players prioritizing early ramp. Half-turn cast-on-draw figures reflect that Fellwar Stone is often played the same turn it is drawn. Once it resolves, 86% of cast copies survive to the game's final accounting, a mark typical of low-profile artifacts that don't attract immediate removal.
Fellwar Stone's appeal is structural. Unlike most 2-mana rocks, it produces colored mana keyed to your opponents' lands, making it most reliable in multicolor pods. That property also makes it colorless in terms of deck-building constraint, fitting comfortably into any Commander deck regardless of color identity. The top commanders running it on Playgroup Live skew toward 2- and 5-color builds, consistent with what you'd expect from a card that rewards sitting across from green or multicolor opponents.
- 24% of tracked Commander decks include Fellwar Stone
- 73% of drawn copies are cast before the game ends
- T4.0 median first-cast turn
- 86% battlefield stickiness once cast
- 703 distinct players have brought Fellwar Stone to a tracked game
- 37% of first casts land exactly on curve at turn 2
First-cast turn
n=382The "good card" funnel
1989 brought · 703 playersOf 1989 Fellwar Stones brought to games, 523 were drawn, 382 of those were cast, and the majority remained on the battlefield at game's end.
Players who cast this card win 30% of the time (n=381) , vs 25% when it never left the library (n=1337).
When players drew this card but left it in hand, they won 33% (n=136) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.9pp; 95% confidence interval +0.3pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
571 instancesMost Fellwar Stones never leave the library in any given game, a straightforward result of 100-card singleton variance rather than the card being skipped when found.
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
43 decks
-
2
Rootha, Mastering the Moment
27 decks
-
3
Quintorius, History Chaser
26 decks
-
4
Ashling, the Limitless
21 decks
-
5
Ms. Bumbleflower
20 decks
-
6
Valgavoth, Harrower of Souls
18 decks
-
7
Captain America, Team Leader
15 decks
-
8
Zinnia, Valley's Voice
15 decks
-
9
Bello, Bard of the Brambles
14 decks
-
10
Fire Lord Azula
11 decks
The top commanders skew toward 2-color and 5-color builds, reflecting Fellwar Stone's reliance on opponents' colored lands and its natural fit in multicolor pods.