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Part of Edge of Eternities
·
Artifact Creature — Construct
·
Edge of Eternities Commander (EOC)
Card Preview
Thought Monitor
2%
Decklist Inclusion
Times Brought
517
Decks Running
249
In Decks
1917
Decklist Inclusion
2%
Format
Final zone distribution
141 instances2.1%
Library
29.1%
Battlefield
41.1%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
28 decks
-
2
Kilo, Apogee Mind
21 decks
-
3
Dr. Eggman
18 decks
-
4
Mendicant Core, Guidelight
15 decks
-
5
Tony Stark // The Invincible Iron Man
14 decks
-
6
Urza, Lord High Artificer
12 decks
-
7
Breya, Etherium Shaper
10 decks
-
8
Urza, Chief Artificer
10 decks
-
9
Morska, Undersea Sleuth
9 decks
-
10
Shorikai, Genesis Engine
8 decks
The "good card" funnel
517 brought · 223 playersBrought to game
517
Ever drawn
129
Reached battlefield
85
Still on board at game end
41
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 34% of the time (n=81) , vs 25% when it never left the library (n=327).
When players drew this card but left it in hand, they won 30% (n=38) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.7pp; 95% confidence interval -0.7pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=85
0%
T1
0%
T2
7%
T3
15%
T4
14%
T5
56%
T6-9
7%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
73%
(15 / 85 cast on T7)
Cast same turn as drawn
31%
85 of 100 times cast
85%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.