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Part of Edge of Eternities
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Artifact Creature — Construct
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Edge of Eternities Commander (EOC)
Live Play Data
Thought Monitor
3%
Live Inclusion
Times Brought
664
Decks Running
315
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=124
0%
T1
0%
T2
5%
T3
12%
T4
16%
T5
59%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
70%
(22 / 124 cast on T7)
Cast same turn as drawn
29%
The "good card" funnel
664 brought · 280 playersBrought to game
664
Ever drawn
176
Reached battlefield
124
Still on board at game end
62
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.6pp
Players who cast this card win 36% of the time (n=115) , vs 23% when it never left the library (n=411).
When players drew this card but left it in hand, they won 28% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +3.6pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
190 instances1.6%
Library
32.6%
Battlefield
40.0%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
36 decks
-
2
Kilo, Apogee Mind
31 decks
-
3
Dr. Eggman
25 decks
-
4
Mendicant Core, Guidelight
20 decks
-
5
Tony Stark // The Invincible Iron Man
17 decks
-
6
Urza, Chief Artificer
13 decks
-
7
Urza, Lord High Artificer
13 decks
-
8
Breya, Etherium Shaper
11 decks
-
9
Morska, Undersea Sleuth
10 decks
-
10
Golbez, Crystal Collector
8 decks
Card text
Thought Monitor
Artifact Creature — Construct
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
When this creature enters, draw two cards.
2 / 2
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Martina Pilcerova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.