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Blightsteel Colossus
1%
Decklist Inclusion
Times Brought
228
Decks Running
119
In Decks
924
Decklist Inclusion
1%
Format
Final zone distribution
86 instances12.8%
Library
41.9%
Battlefield
5.8%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
11 decks
-
2
Aloy, Savior of Meridian
9 decks
-
3
Satoru Umezawa
9 decks
- 4 Ultron, Artificial Malevolence 5 decks
-
5
Kona, Rescue Beastie
4 decks
- 6 Molecule Man 4 decks
-
7
Tannuk, Steadfast Second
4 decks
-
8
Atla Palani, Nest Tender
3 decks
-
9
Lady Octopus, Inspired Inventor
3 decks
-
10
Raph & Mikey, Troublemakers
3 decks
The "good card" funnel
229 brought · 104 playersBrought to game
229
Ever drawn
80
Reached battlefield
49
Still on board at game end
36
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 42% of the time (n=48) , vs 22% when it never left the library (n=134).
When players drew this card but left it in hand, they won 18% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.6pp; 95% confidence interval +6.7pp to +34.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=49
0%
T1
0%
T2
2%
T3
8%
T4
14%
T5
63%
T6-9
12%
T10+
Median
7
P25
6
· P75
8
· max
15
On curve
96%
(1 / 49 cast on T12)
Cast same turn as drawn
44%
49 of 100 times cast
49%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.