Commander

Dack Fayden, Helping Hand

Global commander stats {W} All White commanders
Win Rate 28%
55 Wins
126 Losses
Overview

Summary

Dack Fayden, Helping Hand is a Magic: The Gathering commander tracked across 192 recorded Playgroup games, winning 28% of them (55–126) at an Elo of 1,596, ranking #586 globally.

Wins average 8 turns, with 7 damage dealt and 0.33 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Dack Fayden, Helping Hand's win rate?
Dack Fayden, Helping Hand has a 28% win rate across 192 recorded Playgroup games (55 wins, 126 losses).
How long do winning games with Dack Fayden, Helping Hand take?
Wins with Dack Fayden, Helping Hand take on average 8 turns. Total tracked play time: 2 days.
How many decks use Dack Fayden, Helping Hand?
156 decks list Dack Fayden, Helping Hand as their commander on Playgroup, of which 93 have played at least one recorded game.
Global rank
586
Wins by turn (avg.)
8
Elo rating
1596
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 7
Average commander damage per game 4
Average poison counters given per game 7
Average kills per game 0.33
Average turn length 2 minutes
No. decks for this commander 156
No. decks with at least one game for this commander 93
No. games played with this commander 192
Total hours played 2 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1597 JohnSmiths 3 3
2 1583 Wreckrolled 2 2
3 1551 Ymiab 5 3
4 1546 Alvin Villamor 4 2
5 1540 gabrielbussola1994@gmail.com 1 1
Outcomes

How does this commander win?

When Dack Fayden, Helping Hand wins, 67.65% of wins come via combat across tracked games with a recorded win condition.

Combat
67.65%
Alternative
11.76%
Combo
8.82%
Poison
5.88%
Non Combat Damage
5.88%
Avg win turn 8.2 based on 52 wins with recorded turn counts
Measured

Staples that win games for Dack Fayden, Helping Hand

Cards that raise this deck's measured win rate the most, compared with Dack Fayden, Helping Hand decks that leave them out.

+9.9 pp
Top card: Parting Gust
# Card Lift
1
Parting Gust
Parting Gust 44 games
+9.9 pp
2
Otherworldly Journey
Otherworldly Journey 30 games
+6.7 pp
3
Sandstone Oracle
Sandstone Oracle 30 games
+1.6 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Dack Fayden, Helping Hand wins 100.0% of games from position 5 and 20.0% from position 4 across tracked games.

1
Seat 1
39.8% n=49
2
Seat 2
24.11% n=56
3
Seat 3
28.26% n=46
4
Seat 4
20.0% n=25
5
Seat 5
100.0% n=1
Opening hands

Do mulligans hurt this commander?

Across tracked games, Dack Fayden, Helping Hand wins 33.67% after 0 mulligans and 50.0% after 4 mulligans.

0
0 mulligans
33.67% n=49
1
1 mulligan
32.43% n=37
2
2 mulligans
7.14% n=14
3
3 mulligans
0.0% n=1
4
4 mulligans
50.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Dack Fayden, Helping Hand 3.84/5 on average, across 67 self-reports.

3.84 / 5
🧂

Opponent salt

When Dack Fayden, Helping Hand wins, opponents flag the game as salty 9.4% of the time across 53 tracked wins.

9.4 \%
Head to head

Best and worst matchups

Not enough head-to-head data yet for Dack Fayden, Helping Hand. Each opposing commander needs at least ten tracked games before it shows up here.