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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Manifold Key
1%
Decklist Inclusion
Times Brought
421
Decks Running
192
In Decks
1249
Decklist Inclusion
1%
Format
Final zone distribution
121 instances4.1%
Library
57.0%
Battlefield
20.7%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
16 decks
- 2 Zhulodok, Void Gorger 14 decks
- 3 Ultron, Artificial Malevolence 10 decks
-
4
Kilo, Apogee Mind
8 decks
-
5
Urza, Lord High Artificer
8 decks
-
6
Hearthhull, the Worldseed
7 decks
-
7
Mendicant Core, Guidelight
5 decks
-
8
Fynn, the Fangbearer
4 decks
-
9
Kotis, the Fangkeeper
4 decks
-
10
Mr. House, President and CEO
4 decks
The "good card" funnel
421 brought · 161 playersBrought to game
421
Ever drawn
110
Reached battlefield
87
Still on board at game end
69
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.2pp
Players who cast this card win 43% of the time (n=80) , vs 29% when it never left the library (n=279).
When players drew this card but left it in hand, they won 26% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +14.3pp; 95% confidence interval +3.2pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
25%
T1
8%
T2
6%
T3
11%
T4
8%
T5
29%
T6-9
13%
T10+
Median
4
P25
1
· P75
8
· max
16
On curve
25%
(22 / 87 cast on T1)
Cast same turn as drawn
69%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.