Live Play Data
Blind Obedience
5%
Live Inclusion
Times Brought
1179
Decks Running
605
Median Cast Turn
5.0
Drawn → Played
75%
Format
First-cast turn
n=222
5%
T1
19%
T2
13%
T3
11%
T4
11%
T5
31%
T6-9
11%
T10+
Median
5.0
P25
3
· P75
7
· max
17
On curve
24%
(42 / 222 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
1179 brought · 496 playersBrought to game
1179
Ever drawn
296
Reached battlefield
222
Still on board at game end
157
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 27% of the time (n=202) , vs 23% when it never left the library (n=723).
When players drew this card but left it in hand, they won 24% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -2.2pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
326 instances2.8%
Library
48.2%
Battlefield
21.2%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
33 decks
-
2
Y'shtola, Night's Blessed
33 decks
-
3
Giada, Font of Hope
25 decks
-
4
Edgar Markov
23 decks
-
5
Queen Marchesa
23 decks
-
6
Liesa, Shroud of Dusk
18 decks
-
7
Grand Arbiter Augustin IV
16 decks
-
8
Hope Estheim
15 decks
-
9
Zur the Enchanter
15 decks
-
10
Sythis, Harvest's Hand
12 decks
Card text
Blind Obedience
Enchantment
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
Ravnica Remastered (RVR)
·
Rare
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.