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Cut a Deal card art
Live Play Data

Cut a Deal

{2} {W} · Sorcery · Marvel Super Heroes Commander (MSC)
5%
Live Inclusion
Times Brought
1991
Decks Running
1022
Median Cast Turn
6.0
Drawn → Played
67%
Format

First-cast turn

n=332
0%
T1
5%
T2
9%
T3
11%
T4
16%
T5
44%
T6-9
14%
T10+
Median 6.0 P25 4 · P75 8 · max 19
On curve 14% (29 / 332 cast on T3) Cast same turn as drawn 33%

The "good card" funnel

1991 brought · 914 players
Brought to game
1991
Ever drawn
498
Reached battlefield
332
Still on board at game end
10
≥ -6.9pp

Players who cast this card win 21% of the time (n=303) , vs 23% when it never left the library (n=1200).

When players drew this card but left it in hand, they won 24% (n=147).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.0pp; 95% confidence interval -6.9pp to +2.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

548 instances
2.2%
Library
1.8%
Battlefield
65.7%
Graveyard
8.2%
Exile

Commanders that played this card

in tracked games
Card text
Cut a Deal card

Cut a Deal

{2} {W}
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Nanna Marie Steffensen

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.