collections_bookmark
Part of Bloomburrow
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Cut a Deal
Times Brought
1140
Decks Running
652
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cut a Deal
Sorcery
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by Nanna Marie Steffensen
Final zone distribution
254 instances0.8%
Library
1.6%
Battlefield
55.9%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
133 decks
-
2
Giada, Font of Hope
118 decks
-
3
Mister Fantastic
53 decks
-
4
Zinnia, Valley's Voice
43 decks
-
5
Invisible Woman
27 decks
-
6
Queen Marchesa
18 decks
-
7
Neyali, Suns' Vanguard
11 decks
-
8
Anti-Venom, Horrifying Healer
10 decks
-
9
Whtz, the Bibliophile
10 decks
-
10
Iroh, Tea Master
7 decks
The "good card" funnel
1140 brought · 597 playersBrought to game
1140
Ever drawn
245
Reached battlefield
150
Still on board at game end
4
≥ -1.5pp
Players who cast this card win 26% of the time (n=112) , vs 23% when it never left the library (n=596).
When players drew this card but left it in hand, they won 26% (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -1.5pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=150
3%
T1
5%
T2
13%
T3
7%
T4
11%
T5
43%
T6-9
17%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
21%
(19 / 150 cast on T3)
Cast same turn as drawn
28%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.