collections_bookmark
Part of Marvel Super Heroes
·
Instant
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Reprieve
5%
Live Inclusion
Times Brought
2938
Decks Running
1241
Median Cast Turn
7
Drawn → Played
62%
Format
First-cast turn
n=397
0%
T1
1%
T2
5%
T3
10%
T4
13%
T5
56%
T6-9
14%
T10+
Median
7
P25
5
· P75
8
· max
22
On curve
1%
(5 / 397 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
2944 brought · 973 playersBrought to game
2944
Ever drawn
642
Reached battlefield
397
Still on board at game end
18
≥ +1.0pp
Players who cast this card win 31% of the time (n=365) , vs 26% when it never left the library (n=1963).
When players drew this card but left it in hand, they won 28% (n=225).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval +1.0pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
718 instances3.6%
Library
2.5%
Battlefield
56.5%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
49 decks
-
2
Thorin, King of Durin's Folk
36 decks
-
3
Dack Fayden, Helping Hand
34 decks
-
4
Giada, Font of Hope
32 decks
-
5
Mr. House, President and CEO
29 decks
-
6
Whtz, the Bibliophile
29 decks
-
7
Ekthi, Contaminator Priest
21 decks
-
8
Cloud, Midgar Mercenary
17 decks
-
9
Cosmic Spider-Man
16 decks
-
10
Lorehold, the Historian
15 decks
Card text
Reprieve
Instant
Return target spell to its owner's hand.
Draw a card.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Uncommon
·
Illustrated by Justyna Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.