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Part of Bloomburrow
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Artifact Creature — Phyrexian Horror
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Psychosis Crawler
3%
Live Inclusion
Times Brought
2887
Decks Running
1377
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=462
1%
T1
1%
T2
2%
T3
9%
T4
12%
T5
59%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
9
· max
20
On curve
25%
(57 / 462 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
2894 brought · 1109 playersBrought to game
2894
Ever drawn
905
Reached battlefield
462
Still on board at game end
257
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.4pp
Players who cast this card win 37% of the time (n=424) , vs 22% when it never left the library (n=1668).
When players drew this card but left it in hand, they won 29% (n=399).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.2pp; 95% confidence interval +9.4pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
966 instances4.7%
Library
26.6%
Battlefield
26.2%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
157 decks
-
2
Nekusar, the Mindrazer
79 decks
-
3
Sheoldred, the Apocalypse
63 decks
-
4
Kefka, Court Mage // Kefka, Ruler of Ruin
55 decks
-
5
Sai, Master Thopterist
50 decks
-
6
Captain N'ghathrod
40 decks
-
7
Vnwxt, Verbose Host
38 decks
-
8
Xyris, the Writhing Storm
36 decks
-
9
Whtz, the Bibliophile
26 decks
-
10
Yusri, Fortune's Flame
26 decks
Card text
Psychosis Crawler
Artifact Creature — Phyrexian Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
* / *
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Stephan Martiniere
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.