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Part of Edge of Eternities
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Live Play Data
Spire of Industry
Land
·
Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
2265
Decks Running
1019
Median Cast Turn
4.0
Drawn → Played
70%
Format
First-cast turn
n=370
15%
T1
14%
T2
15%
T3
13%
T4
12%
T5
23%
T6-9
8%
T10+
Median
4.0
P25
2
· P75
6
· max
18
Cast same turn as drawn
49%
The "good card" funnel
2266 brought · 846 playersBrought to game
2266
Ever drawn
528
Reached battlefield
370
Still on board at game end
334
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.0pp
Players who cast this card win 25% of the time (n=347) , vs 21% when it never left the library (n=1443).
When players drew this card but left it in hand, they won 28% (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -1.0pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
602 instances3.0%
Library
55.5%
Battlefield
18.1%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
174 decks
-
2
Inspirit, Flagship Vessel
64 decks
-
3
Kilo, Apogee Mind
55 decks
-
4
Shorikai, Genesis Engine
36 decks
-
5
Saheeli, Radiant Creator
27 decks
-
6
Mr. House, President and CEO
26 decks
-
7
Dr. Madison Li
22 decks
-
8
Urtet, Remnant of Memnarch
19 decks
-
9
Urza, Chief Artificer
19 decks
-
10
Morska, Undersea Sleuth
15 decks
Card text
Spire of Industry
Land
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.