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Part of Bloomburrow
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Live Play Data
Battlefield Forge
Land
·
Star Trek Commander (TRC)
32%
Live Inclusion
Times Brought
12622
Decks Running
5203
Median Cast Turn
4
Drawn → Played
75%
Format
First-cast turn
n=2321
13%
T1
15%
T2
14%
T3
12%
T4
11%
T5
29%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
22
Cast same turn as drawn
48%
The "good card" funnel
12626 brought · 3521 playersBrought to game
12626
Ever drawn
3079
Reached battlefield
2321
Still on board at game end
2114
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 29% of the time (n=2221) , vs 25% when it never left the library (n=8469).
When players drew this card but left it in hand, they won 33% (n=706).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval +2.2pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3435 instances4.1%
Library
61.5%
Battlefield
15.1%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
393 decks
-
2
Cloud, Ex-SOLDIER
331 decks
-
3
Terra, Herald of Hope
187 decks
-
4
Quintorius, History Chaser
171 decks
-
5
Éowyn, Shieldmaiden
141 decks
-
6
Ulalek, Fused Atrocity
125 decks
-
7
Edgar Markov
116 decks
-
8
Kaalia of the Vast
115 decks
-
9
Zinnia, Valley's Voice
114 decks
-
10
Inspirit, Flagship Vessel
103 decks
Card text
Battlefield Forge
Land
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Dofresh
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.