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Part of Bloomburrow
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Big Score
12%
Live Inclusion
Times Brought
5117
Decks Running
2504
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=800
1%
T1
2%
T2
7%
T3
17%
T4
18%
T5
48%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
27%
(136 / 800 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
5123 brought · 1815 playersBrought to game
5123
Ever drawn
1188
Reached battlefield
800
Still on board at game end
43
≥ +8.8pp
Players who cast this card win 35% of the time (n=751) , vs 23% when it never left the library (n=3257).
When players drew this card but left it in hand, they won 28% (n=339).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +8.8pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1359 instances2.8%
Library
3.2%
Battlefield
63.1%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
115 decks
-
2
Rootha, Mastering the Moment
101 decks
-
3
Fire Lord Azula
95 decks
-
4
Bello, Bard of the Brambles
87 decks
-
5
Smaug the Impenetrable
73 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
54 decks
-
7
Smaug the Magnificent
49 decks
-
8
Kratos, God of War
42 decks
-
9
Doctor Doom, King of Latveria
39 decks
-
10
Jaws, Relentless Predator
38 decks
Card text
Big Score
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Jurijus Chitrovas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.