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Part of Bloomburrow
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#2 red ramp card
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Big Score
12%
Live Inclusion
Times Brought
7026
Decks Running
3210
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=1094
1%
T1
2%
T2
8%
T3
17%
T4
17%
T5
48%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
17
On curve
28%
(183 / 1094 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
7032 brought · 2244 playersBrought to game
7032
Ever drawn
1627
Reached battlefield
1094
Still on board at game end
52
≥ +8.8pp
Players who cast this card win 35% of the time (n=1016) , vs 23% when it never left the library (n=4522).
When players drew this card but left it in hand, they won 27% (n=468).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.8pp; 95% confidence interval +8.8pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1858 instances2.7%
Library
2.8%
Battlefield
62.6%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
135 decks
-
2
Rootha, Mastering the Moment
121 decks
-
3
Fire Lord Azula
119 decks
-
4
Bello, Bard of the Brambles
110 decks
-
5
Smaug the Impenetrable
87 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
65 decks
-
7
Smaug the Magnificent
61 decks
-
8
Kratos, God of War
51 decks
-
9
Shiko and Narset, Unified
49 decks
-
10
Jaws, Relentless Predator
47 decks
Card text
Big Score
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Jurijus Chitrovas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.