collections_bookmark Part of Bloomburrow format_list_numbered #1 red board wipe
Blasphemous Act card art
Live Play Data

Blasphemous Act

{8} {R} · Sorcery · Marvel Super Heroes Commander (MSC)
37%
Live Inclusion
Times Brought
28973
Decks Running
12075
Median Cast Turn
7
Drawn → Played
56%
Format

First-cast turn

n=3629
0%
T1
0%
T2
1%
T3
5%
T4
13%
T5
63%
T6-9
18%
T10+
Median 7 P25 6 · P75 9 · max 48
On curve 82% (375 / 3629 cast on T9) Cast same turn as drawn 26%

The "good card" funnel

29004 brought · 6113 players
Brought to game
29004
Ever drawn
6534
Reached battlefield
3629
Still on board at game end
303
≥ +2.0pp

Players who cast this card win 28% of the time (n=3499) , vs 24% when it never left the library (n=19918).

When players drew this card but left it in hand, they won 33% (n=2734).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.5pp; 95% confidence interval +2.0pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

7416 instances
4.3%
Library
4.1%
Battlefield
52.0%
Graveyard
8.3%
Exile

Commanders that played this card

in tracked games
Card text
Blasphemous Act card

Blasphemous Act

{8} {R}
Sorcery
This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Immanuela Crovius

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.