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Part of Duskmourn: House of Horror
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Infernal Grasp
9%
Live Inclusion
Times Brought
3561
Decks Running
1775
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=587
0%
T1
2%
T2
5%
T3
10%
T4
15%
T5
53%
T6-9
14%
T10+
Median
7
P25
5
· P75
8
· max
19
On curve
2%
(13 / 587 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
3566 brought · 1418 playersBrought to game
3566
Ever drawn
809
Reached battlefield
587
Still on board at game end
26
≥ -0.3pp
Players who cast this card win 25% of the time (n=525) , vs 22% when it never left the library (n=2262).
When players drew this card but left it in hand, they won 26% (n=188).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -0.3pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
911 instances2.6%
Library
2.9%
Battlefield
64.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
145 decks
-
2
Valgavoth, Harrower of Souls
128 decks
-
3
Hearthhull, the Worldseed
125 decks
-
4
Auntie Ool, Cursewretch
97 decks
-
5
Felothar the Steadfast
70 decks
-
6
Sheoldred, the Apocalypse
56 decks
-
7
Jon Irenicus, Shattered One
26 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
23 decks
-
9
Szarel, Genesis Shepherd
22 decks
-
10
Alela, Cunning Conqueror
21 decks
Card text
Infernal Grasp
Instant
Destroy target creature. You lose 2 life.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Naomi Baker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.