Card Preview
Infernal Grasp
5%
Decklist Inclusion
Times Brought
347
Decks Running
220
In Decks
1803
Decklist Inclusion
5%
Format
Final zone distribution
88 instances2.3%
Library
2.3%
Battlefield
64.8%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
35 decks
-
2
Hearthhull, the Worldseed
17 decks
-
3
Auntie Ool, Cursewretch
15 decks
-
4
Valgavoth, Harrower of Souls
15 decks
-
5
Felothar the Steadfast
11 decks
-
6
Doran, Besieged by Time
4 decks
-
7
Sheoldred, the Apocalypse
4 decks
-
8
The Reaper, King No More
4 decks
-
9
Alela, Cunning Conqueror
3 decks
-
10
Braids, Arisen Nightmare
3 decks
The "good card" funnel
352 brought · 197 playersBrought to game
352
Ever drawn
79
Reached battlefield
58
Still on board at game end
2
≥ -15.4pp
Players who cast this card win 18% of the time (n=58) , vs 23% when it never left the library (n=246).
When players drew this card but left it in hand, they won 15% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -5.1pp; 95% confidence interval -15.4pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=58
0%
T1
2%
T2
9%
T3
12%
T4
7%
T5
55%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
8
· max
19
On curve
2%
(1 / 58 cast on T2)
Cast same turn as drawn
24%
58 of 100 times cast
57%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.