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Part of Bloomburrow
Live Play Data
Path of Ancestry
Land
·
Mystery Booster Commander Edition (MBC)
29%
Live Inclusion
Times Brought
24459
Decks Running
11678
Median Cast Turn
4.0
Drawn → Played
75%
Format
First-cast turn
n=4498
32%
T1
9%
T2
9%
T3
8%
T4
9%
T5
26%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
6
· max
21
Cast same turn as drawn
67%
The "good card" funnel
24470 brought · 5539 playersBrought to game
24470
Ever drawn
6013
Reached battlefield
4498
Still on board at game end
4144
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 26% of the time (n=4036) , vs 22% when it never left the library (n=15206).
When players drew this card but left it in hand, they won 27% (n=1356).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval +3.0pp to +5.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
6659 instances3.1%
Library
62.2%
Battlefield
14.6%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
254 decks
-
2
Captain America, Team Leader
240 decks
-
3
Y'shtola, Night's Blessed
223 decks
-
4
Cloud, Ex-SOLDIER
199 decks
-
5
T'Challa, the Black Panther
162 decks
-
6
The Ur-Dragon
156 decks
-
7
Edgar Markov
155 decks
-
8
Pantlaza, Sun-Favored
154 decks
-
9
Ashling, the Limitless
148 decks
-
10
Dina, Essence Brewer
138 decks
Card text
Path of Ancestry
Land
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Mystery Booster Commander Edition (MBC)
·
Common
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.