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Part of Bloomburrow
Live Play Data
Path of Ancestry
Land
·
Mystery Booster Commander Edition (MBC)
31%
Live Inclusion
Times Brought
10164
Decks Running
5311
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=1837
32%
T1
8%
T2
8%
T3
9%
T4
9%
T5
26%
T6-9
8%
T10+
Median
4
P25
1
· P75
7
· max
19
Cast same turn as drawn
68%
The "good card" funnel
10175 brought · 2727 playersBrought to game
10175
Ever drawn
2478
Reached battlefield
1837
Still on board at game end
1698
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 26% of the time (n=1703) , vs 22% when it never left the library (n=6478).
When players drew this card but left it in hand, they won 29% (n=578).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval +2.2pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2719 instances3.0%
Library
62.4%
Battlefield
14.2%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
122 decks
-
2
Y'shtola, Night's Blessed
119 decks
-
3
Captain America, Team Leader
105 decks
-
4
Cloud, Ex-SOLDIER
99 decks
-
5
Dina, Essence Brewer
79 decks
-
6
Pantlaza, Sun-Favored
77 decks
-
7
Ashling, the Limitless
76 decks
-
8
Zimone, Infinite Analyst
73 decks
-
9
Killian, Decisive Mentor
72 decks
-
10
T'Challa, the Black Panther
69 decks
Card text
Path of Ancestry
Land
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Mystery Booster Commander Edition (MBC)
·
Common
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.