collections_bookmark
Part of Bloomburrow
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Secret Rendezvous
5%
Live Inclusion
Times Brought
3440
Decks Running
1593
Median Cast Turn
7.0
Drawn → Played
66%
Format
First-cast turn
n=512
0%
T1
0%
T2
8%
T3
10%
T4
12%
T5
52%
T6-9
18%
T10+
Median
7.0
P25
5
· P75
9
· max
19
On curve
8%
(40 / 512 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
3442 brought · 1365 playersBrought to game
3442
Ever drawn
776
Reached battlefield
512
Still on board at game end
17
≥ -0.1pp
Players who cast this card win 27% of the time (n=490) , vs 23% when it never left the library (n=2391).
When players drew this card but left it in hand, they won 25% (n=237).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -0.1pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
853 instances2.8%
Library
2.0%
Battlefield
63.1%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
249 decks
-
2
Ms. Bumbleflower
171 decks
-
3
Cloud, Ex-SOLDIER
159 decks
-
4
Killian, Decisive Mentor
116 decks
-
5
Quintorius, History Chaser
106 decks
-
6
Gluntch, the Bestower
33 decks
-
7
Queen Marchesa
33 decks
-
8
Breena, the Demagogue
29 decks
-
9
Iroh, Tea Master
28 decks
-
10
Whtz, the Bibliophile
27 decks
Card text
Secret Rendezvous
Sorcery
You and target opponent each draw three cards.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Manuel Castañón
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.