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Secret Rendezvous card art
Live Play Data

Secret Rendezvous

{1} {W} {W} · Sorcery · Secrets of Strixhaven Commander (SOC)
5%
Live Inclusion
Times Brought
2729
Decks Running
1337
Median Cast Turn
6.0
Drawn → Played
65%
Format

First-cast turn

n=400
0%
T1
4%
T2
11%
T3
9%
T4
12%
T5
51%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 19
On curve 14% (42 / 400 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

2731 brought · 1157 players
Brought to game
2731
Ever drawn
614
Reached battlefield
400
Still on board at game end
11
≥ -0.4pp

Players who cast this card win 27% of the time (n=360) , vs 22% when it never left the library (n=1765).

When players drew this card but left it in hand, they won 26% (n=180).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.4pp; 95% confidence interval -0.4pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

669 instances
2.4%
Library
1.6%
Battlefield
63.1%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Secret Rendezvous card

Secret Rendezvous

{1} {W} {W}
Sorcery
You and target opponent each draw three cards.
Secrets of Strixhaven Commander (SOC) · Uncommon · Illustrated by Manuel Castañón

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.